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-rw-r--r--src/crepe/system/ParticleSystem.cpp2
-rw-r--r--src/crepe/system/RenderSystem.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp
index 3183fd7..31c1800 100644
--- a/src/crepe/system/ParticleSystem.cpp
+++ b/src/crepe/system/ParticleSystem.cpp
@@ -51,7 +51,7 @@ void ParticleSystem::emit_particle(ParticleEmitter & emitter, const Transform &
vec2 initial_position = AbsolutePosition::get_position(transform, emitter.data.offset);
float random_angle
- = this->generate_random_angle(emitter.data.min_angle, emitter.data.max_angle);
+ = this->generate_random_angle(emitter.data.min_angle+transform.rotation, emitter.data.max_angle+transform.rotation);
float random_speed
= this->generate_random_speed(emitter.data.min_speed, emitter.data.max_speed);
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 1091c3f..d76a122 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -98,7 +98,7 @@ bool RenderSystem::render_particle(const Sprite & sprite, const double & scale)
.sprite = sprite,
.texture = res,
.pos = p.position,
- .angle = p.angle+sprite.data.angle_offset,
+ .angle = p.angle,
.scale = scale,
});
}