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-rw-r--r--src/crepe/system/RenderSystem.cpp19
-rw-r--r--src/crepe/system/RenderSystem.h2
2 files changed, 21 insertions, 0 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index a03c636..872ba29 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -16,6 +16,8 @@
#include "../facade/Texture.h"
#include "../manager/ComponentManager.h"
#include "../manager/ResourceManager.h"
+#include "api/Text.h"
+#include "facade/Font.h"
#include "RenderSystem.h"
#include "types.h"
@@ -70,9 +72,26 @@ RefVector<Sprite> RenderSystem::sort(RefVector<Sprite> & objs) const {
void RenderSystem::update() {
this->clear_screen();
this->render();
+ this->render_text();
this->present_screen();
}
+
+void RenderSystem::render_text(){
+ SDLContext & ctx = this->mediator.sdl_context;
+ ComponentManager & mgr = this->mediator.component_manager;
+ ResourceManager & resource_manager = this->mediator.resource_manager;
+
+ RefVector<Text> texts = mgr.get_components_by_type<Text>();
+
+ for (const Text & text : texts) {
+ if (!text.active) continue;
+ const Font & res = resource_manager.get<Font>(text.font.value());
+ ctx.draw_text(text, res);
+ }
+
+}
+
bool RenderSystem::render_particle(const Sprite & sprite, const double & scale) {
ComponentManager & mgr = this->mediator.component_manager;
diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h
index 56a0553..3476765 100644
--- a/src/crepe/system/RenderSystem.h
+++ b/src/crepe/system/RenderSystem.h
@@ -27,6 +27,8 @@ public:
void update() override;
private:
+
+ void render_text();
//! Clears the screen in preparation for rendering.
void clear_screen();