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-rw-r--r--src/crepe/system/RenderSystem.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h
index fc7b46e..d5385eb 100644
--- a/src/crepe/system/RenderSystem.h
+++ b/src/crepe/system/RenderSystem.h
@@ -10,7 +10,7 @@ namespace crepe {
class Camera;
class Sprite;
class Transform;
-
+class Text;
/**
* \brief Manages rendering operations for all game objects.
*
@@ -36,9 +36,13 @@ private:
//! Updates the active camera used for rendering.
void update_camera();
- //! Renders the whole screen
+ //! Renders all the sprites and particles
void render();
+ //! Renders all Text components
+ void render_text();
+
+private:
/**
* \brief Renders all the particles on the screen from a given sprite.
*
@@ -50,7 +54,6 @@ private:
* \return true if particles have been rendered
*/
bool render_particle(const Sprite & sprite, const double & scale);
-
/**
* \brief renders a sprite with a Transform component on the screen
*