diff options
Diffstat (limited to 'src/crepe/system/RenderSystem.h')
-rw-r--r-- | src/crepe/system/RenderSystem.h | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h index 762b11f..ed55dd5 100644 --- a/src/crepe/system/RenderSystem.h +++ b/src/crepe/system/RenderSystem.h @@ -47,20 +47,17 @@ private: * \brief Renders all the particles on the screen from a given sprite. * * \param sprite renders the particles with given texture - * \param tm the Transform component for scale. This is not a const reference because each - * particle has a position and rotation that needs to overwrite the transform position and - * rotation without overwriting the current transform. and because the transform - * constructor is now protected i cannot make tmp inside + * \param transform the component that holds the position, rotation, and scale. * \return true if particles have been rendered */ - bool render_particle(const Sprite & sprite, const Transform & tm); + bool render_particle(const Sprite & sprite, const Transform & transform); /** * \brief renders a sprite with a Transform component on the screen * * \param sprite the sprite component that holds all the data - * \param tm the Transform component that holds the position,rotation and scale + * \param transform the Transform component that holds the position,rotation and scale */ - void render_normal(const Sprite & sprite, const Transform & tm); + void render_normal(const Sprite & sprite, const Transform & transform); /** * \brief sort a vector sprite objects with @@ -70,11 +67,6 @@ private: */ RefVector<Sprite> sort(RefVector<Sprite> & objs) const; - /** - * \todo Add text rendering using SDL_ttf for text components. - * \todo Implement a text component and a button component. - * \todo Consider adding text input functionality. - */ }; } // namespace crepe |