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-rw-r--r--src/crepe/system/RenderSystem.cpp16
1 files changed, 3 insertions, 13 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index a488370..fa3d0de 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -5,26 +5,17 @@
#include "../api/Sprite.h"
#include "../api/Transform.h"
#include "../facade/SDLContext.h"
-#include "../util/log.h"
+#include "../util/Log.h"
#include "RenderSystem.h"
using namespace crepe;
-RenderSystem::RenderSystem() { dbg_trace(); }
-
-RenderSystem::~RenderSystem() { dbg_trace(); }
-
-RenderSystem & RenderSystem::get_instance() {
- static RenderSystem instance;
- return instance;
-}
-
void RenderSystem::clear_screen() const { SDLContext::get_instance().clear_screen(); }
void RenderSystem::present_screen() const { SDLContext::get_instance().present_screen(); }
void RenderSystem::update_camera() {
- ComponentManager & mgr = ComponentManager::get_instance();
+ ComponentManager & mgr = this->component_manager;
std::vector<std::reference_wrapper<Camera>> cameras = mgr.get_components_by_type<Camera>();
@@ -34,8 +25,7 @@ void RenderSystem::update_camera() {
}
}
void RenderSystem::render_sprites() const {
-
- ComponentManager & mgr = ComponentManager::get_instance();
+ ComponentManager & mgr = this->component_manager;
std::vector<std::reference_wrapper<Sprite>> sprites = mgr.get_components_by_type<Sprite>();