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-rw-r--r--src/crepe/system/PhysicsSystem.h19
1 files changed, 16 insertions, 3 deletions
diff --git a/src/crepe/system/PhysicsSystem.h b/src/crepe/system/PhysicsSystem.h
index 33b4072..26152a5 100644
--- a/src/crepe/system/PhysicsSystem.h
+++ b/src/crepe/system/PhysicsSystem.h
@@ -1,11 +1,24 @@
#pragma once
+#include "System.h"
+
namespace crepe {
-class PhysicsSystem {
+/**
+ * \brief System that controls all physics
+ *
+ * This class is a physics system that uses a rigidbody and transform to add physics to a game
+ * object.
+ */
+class PhysicsSystem : public System {
public:
- PhysicsSystem();
- void update();
+ using System::System;
+ /**
+ * \brief updates the physics system.
+ *
+ * It calculates new velocties and changes the postion in the transform.
+ */
+ void update() override;
};
} // namespace crepe