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Diffstat (limited to 'src/crepe/system/ParticleSystem.h')
-rw-r--r-- | src/crepe/system/ParticleSystem.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/crepe/system/ParticleSystem.h b/src/crepe/system/ParticleSystem.h new file mode 100644 index 0000000..4296ff3 --- /dev/null +++ b/src/crepe/system/ParticleSystem.h @@ -0,0 +1,62 @@ +#pragma once + +#include <cstdint> + +#include "System.h" + +namespace crepe { + +class ParticleEmitter; +class Transform; + +/** + * \brief ParticleSystem class responsible for managing particle emission, updates, and bounds + * checking. + */ +class ParticleSystem : public System { +public: + using System::System; + /** + * \brief Updates all particle emitters by emitting particles, updating particle states, and + * checking bounds. + */ + void fixed_update() override; + +private: + /** + * \brief Emits a particle from the specified emitter based on its emission properties. + * + * \param emitter Reference to the ParticleEmitter. + * \param transform Const reference to the Transform component associated with the emitter. + */ + void emit_particle(ParticleEmitter & emitter, const Transform & transform); + + /** + * \brief Checks whether particles are within the emitter’s boundary, resets or stops + * particles if they exit. + * + * \param emitter Reference to the ParticleEmitter. + * \param transform Const reference to the Transform component associated with the emitter. + */ + void check_bounds(ParticleEmitter & emitter, const Transform & transform); + + /** + * \brief Generates a random angle for particle emission within the specified range. + * + * \param min_angle Minimum emission angle in degrees. + * \param max_angle Maximum emission angle in degrees. + * \return Random angle in degrees. + */ + float generate_random_angle(float min_angle, float max_angle) const; + + /** + * \brief Generates a random speed for particle emission within the specified range. + * + * \param min_speed Minimum emission speed. + * \param max_speed Maximum emission speed. + * \return Random speed. + */ + float generate_random_speed(float min_speed, float max_speed) const; +}; + +} // namespace crepe |