diff options
Diffstat (limited to 'src/crepe/system/ParticleSystem.h')
-rw-r--r-- | src/crepe/system/ParticleSystem.h | 77 |
1 files changed, 43 insertions, 34 deletions
diff --git a/src/crepe/system/ParticleSystem.h b/src/crepe/system/ParticleSystem.h index d7ca148..c647284 100644 --- a/src/crepe/system/ParticleSystem.h +++ b/src/crepe/system/ParticleSystem.h @@ -5,66 +5,75 @@ #include "System.h" namespace crepe { + class ParticleEmitter; class Transform; + /** - * \brief ParticleSystem class responsible for managing particle emission, updates, and bounds checking. - */ + * \brief ParticleSystem class responsible for managing particle emission, updates, and bounds + * checking. + */ class ParticleSystem : public System { public: + using System::System; /** - * \brief Updates all particle emitters by emitting particles, updating particle states, and checking bounds. - */ + * \brief Updates all particle emitters by emitting particles, updating particle states, and + * checking bounds. + */ void update() override; private: /** - * \brief Emits a particle from the specified emitter based on its emission properties. - * - * \param emitter Reference to the ParticleEmitter. - * \param transform Const reference to the Transform component associated with the emitter. - */ + * \brief Emits a particle from the specified emitter based on its emission properties. + * + * \param emitter Reference to the ParticleEmitter. + * \param transform Const reference to the Transform component associated with the emitter. + */ void emit_particle(ParticleEmitter & emitter, const Transform & transform); /** - * \brief Calculates the number of times particles should be emitted based on emission rate and update count. - * - * \param count Current update count. - * \param emission Emission rate. - * \return The number of particles to emit. - */ + * \brief Calculates the number of times particles should be emitted based on emission rate + * and update count. + * + * \param count Current update count. + * \param emission Emission rate. + * \return The number of particles to emit. + */ int calculate_update(int count, double emission) const; /** - * \brief Checks whether particles are within the emitter’s boundary, resets or stops particles if they exit. - * - * \param emitter Reference to the ParticleEmitter. - * \param transform Const reference to the Transform component associated with the emitter. - */ + * \brief Checks whether particles are within the emitter’s boundary, resets or stops + * particles if they exit. + * + * \param emitter Reference to the ParticleEmitter. + * \param transform Const reference to the Transform component associated with the emitter. + */ void check_bounds(ParticleEmitter & emitter, const Transform & transform); /** - * \brief Generates a random angle for particle emission within the specified range. - * - * \param min_angle Minimum emission angle in degrees. - * \param max_angle Maximum emission angle in degrees. - * \return Random angle in degrees. - */ + * \brief Generates a random angle for particle emission within the specified range. + * + * \param min_angle Minimum emission angle in degrees. + * \param max_angle Maximum emission angle in degrees. + * \return Random angle in degrees. + */ double generate_random_angle(double min_angle, double max_angle) const; /** - * \brief Generates a random speed for particle emission within the specified range. - * - * \param min_speed Minimum emission speed. - * \param max_speed Maximum emission speed. - * \return Random speed. - */ + * \brief Generates a random speed for particle emission within the specified range. + * + * \param min_speed Minimum emission speed. + * \param max_speed Maximum emission speed. + * \return Random speed. + */ double generate_random_speed(double min_speed, double max_speed) const; private: - //! Counter to count updates to determine how many times emit_particle is called. + //! Counter to count updates to determine how many times emit_particle is + // called. unsigned int update_count = 0; - //! Determines the lowest amount of emission rate (1000 = 0.001 = 1 particle per 1000 updates). + //! Determines the lowest amount of emission rate (1000 = 0.001 = 1 particle per 1000 + // updates). static constexpr unsigned int MAX_UPDATE_COUNT = 100; }; |