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-rw-r--r--src/crepe/system/ParticleSystem.h15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/crepe/system/ParticleSystem.h b/src/crepe/system/ParticleSystem.h
index 3155df1..d7ca148 100644
--- a/src/crepe/system/ParticleSystem.h
+++ b/src/crepe/system/ParticleSystem.h
@@ -2,23 +2,20 @@
#include <cstdint>
+#include "System.h"
+
namespace crepe {
class ParticleEmitter;
class Transform;
/**
* \brief ParticleSystem class responsible for managing particle emission, updates, and bounds checking.
*/
-class ParticleSystem {
+class ParticleSystem : public System {
public:
/**
- * \brief Default constructor.
- */
- ParticleSystem();
-
- /**
* \brief Updates all particle emitters by emitting particles, updating particle states, and checking bounds.
*/
- void update();
+ void update() override;
private:
/**
@@ -66,9 +63,9 @@ private:
private:
//! Counter to count updates to determine how many times emit_particle is called.
- uint32_t update_count = 0;
+ unsigned int update_count = 0;
//! Determines the lowest amount of emission rate (1000 = 0.001 = 1 particle per 1000 updates).
- static constexpr uint32_t MAX_UPDATE_COUNT = 100;
+ static constexpr unsigned int MAX_UPDATE_COUNT = 100;
};
} // namespace crepe