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-rw-r--r--src/crepe/system/ParticleSystem.h61
1 files changed, 18 insertions, 43 deletions
diff --git a/src/crepe/system/ParticleSystem.h b/src/crepe/system/ParticleSystem.h
index 0acc2b9..154521d 100644
--- a/src/crepe/system/ParticleSystem.h
+++ b/src/crepe/system/ParticleSystem.h
@@ -4,84 +4,59 @@
#include "System.h"
-#include "System.h"
-
namespace crepe {
class ParticleEmitter;
class Transform;
/**
- * \brief ParticleSystem class responsible for managing particle emission,
- * updates, and bounds checking.
- */
+ * \brief ParticleSystem class responsible for managing particle emission, updates, and bounds
+ * checking.
+ */
class ParticleSystem : public System {
public:
using System::System;
/**
- * \brief Updates all particle emitters by emitting particles, updating
- * particle states, and checking bounds.
+ * \brief Updates all particle emitters by emitting particles, updating particle states, and
+ * checking bounds.
*/
void update() override;
private:
/**
- * \brief Emits a particle from the specified emitter based on its emission
- * properties.
- *
+ * \brief Emits a particle from the specified emitter based on its emission properties.
+ *
* \param emitter Reference to the ParticleEmitter.
- * \param transform Const reference to the Transform component associated
- * with the emitter.
+ * \param transform Const reference to the Transform component associated with the emitter.
*/
void emit_particle(ParticleEmitter & emitter, const Transform & transform);
/**
- * \brief Calculates the number of times particles should be emitted based on
- * emission rate and update count.
- *
- * \param count Current update count.
- * \param emission Emission rate.
- * \return The number of particles to emit.
- */
- int calculate_update(int count, double emission) const;
-
- /**
- * \brief Checks whether particles are within the emitter’s boundary, resets
- * or stops particles if they exit.
- *
+ * \brief Checks whether particles are within the emitter’s boundary, resets or stops
+ * particles if they exit.
+ *
* \param emitter Reference to the ParticleEmitter.
- * \param transform Const reference to the Transform component associated
- * with the emitter.
+ * \param transform Const reference to the Transform component associated with the emitter.
*/
void check_bounds(ParticleEmitter & emitter, const Transform & transform);
/**
- * \brief Generates a random angle for particle emission within the specified
- * range.
- *
+ * \brief Generates a random angle for particle emission within the specified range.
+ *
* \param min_angle Minimum emission angle in degrees.
* \param max_angle Maximum emission angle in degrees.
* \return Random angle in degrees.
*/
- double generate_random_angle(double min_angle, double max_angle) const;
+ float generate_random_angle(float min_angle, float max_angle) const;
/**
- * \brief Generates a random speed for particle emission within the specified
- * range.
- *
+ * \brief Generates a random speed for particle emission within the specified range.
+ *
* \param min_speed Minimum emission speed.
* \param max_speed Maximum emission speed.
* \return Random speed.
*/
- double generate_random_speed(double min_speed, double max_speed) const;
-
-private:
- //! Counter to count updates to determine how many times emit_particle is
- // called.
- unsigned int update_count = 0;
- //! Determines the lowest amount of emission rate (1000 = 0.001 = 1 particle
- // per 1000 updates).
- static constexpr unsigned int MAX_UPDATE_COUNT = 100;
+ float generate_random_speed(float min_speed, float max_speed) const;
};
} // namespace crepe