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-rw-r--r--src/crepe/system/InputSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp
index dca621e..a95ae1d 100644
--- a/src/crepe/system/InputSystem.cpp
+++ b/src/crepe/system/InputSystem.cpp
@@ -151,7 +151,7 @@ void InputSystem::handle_click(const MouseButton & mouse_button, const int & wor
for (Button & button : buttons) {
RefVector<Transform> transform_vec
= mgr.get_components_by_id<Transform>(button.game_object_id);
- OptionalRef<Transform> transform(transform_vec.front().get());
+ Transform& transform(transform_vec.front().get());
if (button.active
&& is_mouse_inside_button(world_mouse_x, world_mouse_y, button, transform)) {