diff options
Diffstat (limited to 'src/crepe/system/InputSystem.cpp')
-rw-r--r-- | src/crepe/system/InputSystem.cpp | 18 |
1 files changed, 4 insertions, 14 deletions
diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp index e42eaeb..34aad06 100644 --- a/src/crepe/system/InputSystem.cpp +++ b/src/crepe/system/InputSystem.cpp @@ -10,10 +10,8 @@ using namespace crepe; void InputSystem::update() { ComponentManager & mgr = this->mediator.component_manager; - SDLContext & context = this->mediator.sdl_context; std::vector<EventData> event_list = context.get_events(); - RefVector<Button> buttons = mgr.get_components_by_type<Button>(); RefVector<Camera> cameras = mgr.get_components_by_type<Camera>(); OptionalRef<Camera> curr_cam_ref; @@ -160,12 +158,8 @@ void InputSystem::handle_move(const EventData & event_data, const vec2 & mouse_p for (Button & button : buttons) { if (!button.active) continue; - RefVector<Transform> transform_vec - = mgr.get_components_by_id<Transform>(button.game_object_id); - Transform & transform = transform_vec.front().get(); - RefVector<Metadata> metadata_vec - = mgr.get_components_by_id<Metadata>(button.game_object_id); - Metadata & metadata = metadata_vec.front().get(); + Metadata & metadata = mgr.get_components_by_id<Metadata>(button.game_object_id).front(); + Transform & transform = mgr.get_components_by_id<Transform>(button.game_object_id).front(); bool was_hovering = button.hover; if (this->is_mouse_inside_button(mouse_pos, button, transform)) { button.hover = true; @@ -188,12 +182,8 @@ void InputSystem::handle_click(const MouseButton & mouse_button, const vec2 & mo for (Button & button : buttons) { if (!button.active) continue; - RefVector<Metadata> metadata_vec - = mgr.get_components_by_id<Metadata>(button.game_object_id); - Metadata & metadata = metadata_vec.front().get(); - RefVector<Transform> transform_vec - = mgr.get_components_by_id<Transform>(button.game_object_id); - Transform & transform = transform_vec.front().get(); + Metadata & metadata = mgr.get_components_by_id<Metadata>(button.game_object_id).front(); + Transform & transform = mgr.get_components_by_id<Transform>(button.game_object_id).front(); if (this->is_mouse_inside_button(mouse_pos, button, transform)) { event_mgr.trigger_event<ButtonPressEvent>(metadata); |