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-rw-r--r--src/crepe/system/CollisionSystem.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/system/CollisionSystem.h b/src/crepe/system/CollisionSystem.h
index d94f6bc..69d1d23 100644
--- a/src/crepe/system/CollisionSystem.h
+++ b/src/crepe/system/CollisionSystem.h
@@ -22,7 +22,8 @@ public:
private:
//! A variant type that can hold either a BoxCollider or a CircleCollider.
- using collider_stor = std::variant<BoxCollider, CircleCollider>;
+ // using collider_stor = std::variant<BoxCollider, CircleCollider>;
+ using collider_stor = std::variant<std::reference_wrapper<BoxCollider>, std::reference_wrapper<CircleCollider>>;
/**
* \brief A structure to store the collision data of a single collider.