diff options
Diffstat (limited to 'src/crepe/system/CollisionSystem.h')
-rw-r--r-- | src/crepe/system/CollisionSystem.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/crepe/system/CollisionSystem.h b/src/crepe/system/CollisionSystem.h index 69d1d23..44fff4e 100644 --- a/src/crepe/system/CollisionSystem.h +++ b/src/crepe/system/CollisionSystem.h @@ -65,7 +65,7 @@ public: struct CollisionInfo{ ColliderInfo first; ColliderInfo second; - Vector2 move_back_value; + vec2 move_back_value; Direction move_back_direction = Direction::NONE; }; @@ -98,7 +98,7 @@ private: * \param final_position2 The final position of the second box collider. * \return The move-back vector to resolve the collision. */ - Vector2 box_box_collision_move_back(const BoxCollider& box_collider1,const BoxCollider& box_collider2,Vector2 position1,Vector2 position2); + vec2 box_box_collision_move_back(const BoxCollider& box_collider1,const BoxCollider& box_collider2,vec2 position1,vec2 position2); /** * \brief Determines the appropriate collision handler based on the rigidbody types of the colliding objects. @@ -185,9 +185,9 @@ private: //detection * \param collider The collider whose position is being determined. * \param transform The transform component associated with the collider. * \param rigidbody The rigidbody component associated with the collider. - * \return The current position of the collider as a Vector2. + * \return The current position of the collider as a vec2. */ - Vector2 current_position(const Collider& collider, const Transform& transform, const Rigidbody& rigidbody); + vec2 current_position(const Collider& collider, const Transform& transform, const Rigidbody& rigidbody); }; } // namespace crepe |