diff options
Diffstat (limited to 'src/crepe/system/CollisionSystem.h')
-rw-r--r-- | src/crepe/system/CollisionSystem.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/crepe/system/CollisionSystem.h b/src/crepe/system/CollisionSystem.h index 9e9096c..7fb8b45 100644 --- a/src/crepe/system/CollisionSystem.h +++ b/src/crepe/system/CollisionSystem.h @@ -37,7 +37,10 @@ private: /** * \brief A structure to store the collision data of a single collider. * - * This structure stores the collider type, its associated transform, and its rigidbody. + * This structure all components and id that are for needed within this system when calculating or handeling collisions. + * The transform and rigidbody are mostly needed for location and rotation. + * In rigidbody additional info is written about what the body of the object is, + * and how it should respond on a collision. */ struct CollisionInternal { game_object_id_t id = 0; |