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-rw-r--r--src/crepe/system/CollisionSystem.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/crepe/system/CollisionSystem.h b/src/crepe/system/CollisionSystem.h
index 1e9f1aa..9a72948 100644
--- a/src/crepe/system/CollisionSystem.h
+++ b/src/crepe/system/CollisionSystem.h
@@ -1,11 +1,36 @@
#pragma once
+#include "Collider.h"
+#include "api/Rigidbody.h"
+#include "api/Transform.h"
+#include "api/BoxCollider.h"
+#include "api/CircleCollider.h"
+#include <tuple>
+#include <vector>
+#include <variant>
+
namespace crepe {
+
class CollisionSystem {
+private:
+ using collider_stor = std::variant<BoxCollider, CircleCollider>;
+private:
+ struct CollidedInfoStor {
+ collider_stor collider; // Store either BoxCollider or CircleCollider
+ Transform transform; // Transform data
+ Rigidbody rigidbody; // Rigidbody data
+ };
public:
CollisionSystem();
void update();
+private:
+ void call_collision_handler(const CollidedInfoStor& data1,const CollidedInfoStor& data2);
+ std::vector<std::pair<CollidedInfoStor,CollidedInfoStor>> check_collisions(const std::vector<std::reference_wrapper<BoxCollider>>& boxcolliders, const std::vector<std::reference_wrapper<CircleCollider>>& circlecolliders);
+ bool check_box_box_collision(const BoxCollider& box1, const BoxCollider& box2, const Transform& transform1, const Transform& transform2, const Rigidbody& rigidbody1, const Rigidbody& rigidbody2);
+ bool check_box_circle_collision(const BoxCollider& box1, const CircleCollider& circle2, const Transform& transform1, const Transform& transform2, const Rigidbody& rigidbody1, const Rigidbody& rigidbody2);
+ bool check_circle_circle_collision(const CircleCollider& circle1, const CircleCollider& circle2, const Transform& transform1, const Transform& transform2, const Rigidbody& rigidbody1, const Rigidbody& rigidbody2);
+ Vector2 current_position(const Collider& collider, const Transform& transform, const Rigidbody& rigidbody);
};
} // namespace crepe