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-rw-r--r--src/crepe/system/CollisionSystem.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp
index 44a0431..dc5270e 100644
--- a/src/crepe/system/CollisionSystem.cpp
+++ b/src/crepe/system/CollisionSystem.cpp
@@ -290,7 +290,10 @@ vec2 CollisionSystem::get_circle_box_resolution(const CircleCollider & circle_co
// Compute penetration depth
float penetration_depth = circle_collider.radius - distance;
+<<<<<<< HEAD
+=======
+>>>>>>> 05a33d4793520fa84a93bc79882ef29d39cd08e5
// Compute the resolution vector
vec2 resolution = collision_normal * penetration_depth;