diff options
Diffstat (limited to 'src/crepe/system/AnimatorSystem.h')
-rw-r--r-- | src/crepe/system/AnimatorSystem.h | 20 |
1 files changed, 4 insertions, 16 deletions
diff --git a/src/crepe/system/AnimatorSystem.h b/src/crepe/system/AnimatorSystem.h index 969e9d1..56cc7b3 100644 --- a/src/crepe/system/AnimatorSystem.h +++ b/src/crepe/system/AnimatorSystem.h @@ -17,28 +17,16 @@ namespace crepe { class AnimatorSystem : public System { public: - /** - * \brief Retrieves the singleton instance of the AnimatorSystem. - * - * \return A reference to the single instance of the AnimatorSystem. - * - * This method ensures that there is only one instance of the AnimatorSystem, following the - * singleton design pattern. It can be used to access the system globally. - */ - static AnimatorSystem & get_instance(); - + using System::System; /** * \brief Updates the Animator components. * * This method is called periodically (likely every frame) to update the state of all - * Animator components, moving the animations forward and managing their behavior (e.g., looping). + * Animator components, moving the animations forward and managing their behavior (e.g., + * looping). */ void update() override; - -private: - // private because singleton - AnimatorSystem(); // dbg_trace - ~AnimatorSystem(); // dbg_trace + // FIXME: never say "likely" in the documentation lmao }; } // namespace crepe |