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path: root/src/crepe/system/AnimatorSystem.cpp
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Diffstat (limited to 'src/crepe/system/AnimatorSystem.cpp')
-rw-r--r--src/crepe/system/AnimatorSystem.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp
index 9aede7f..549c35d 100644
--- a/src/crepe/system/AnimatorSystem.cpp
+++ b/src/crepe/system/AnimatorSystem.cpp
@@ -1,8 +1,8 @@
#include "../api/Animator.h"
-#include "../facade/SDLContext.h"
#include "../manager/ComponentManager.h"
+#include "api/LoopTimer.h"
#include "AnimatorSystem.h"
@@ -10,27 +10,27 @@ using namespace crepe;
void AnimatorSystem::update() {
ComponentManager & mgr = this->mediator.component_manager;
-
+ LoopTimer & timer = this->mediator.timer;
RefVector<Animator> animations = mgr.get_components_by_type<Animator>();
- double elapsed_time = this->timer.get_current_time();
+ double elapsed_time = timer.get_current_time();
for (Animator & a : animations) {
if (!a.active) continue;
Animator::Data & ctx = a.data;
- double frame_duration = 1.0f / ctx.fps;
+ float frame_duration = 1.0f / ctx.fps;
- int last_frame = ctx.curr_row;
+ int last_frame = ctx.row;
- int cycle_end = (ctx.cycle_end == -1) ? a.row : ctx.cycle_end;
+ int cycle_end = (ctx.cycle_end == -1) ? a.max_rows : ctx.cycle_end;
int total_frames = cycle_end - ctx.cycle_start;
int curr_frame = static_cast<int>(elapsed_time / frame_duration) % total_frames;
- ctx.curr_row = ctx.cycle_start + curr_frame;
- a.spritesheet.mask.x = ctx.curr_row * a.spritesheet.mask.w;
- a.spritesheet.mask.y = (ctx.curr_col * a.spritesheet.mask.h);
+ ctx.row = ctx.cycle_start + curr_frame;
+ a.spritesheet.mask.x = ctx.row * a.spritesheet.mask.w;
+ a.spritesheet.mask.y = (ctx.col * a.spritesheet.mask.h);
if (!ctx.looping && curr_frame == ctx.cycle_start && last_frame == total_frames - 1) {
a.active = false;