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-rw-r--r--src/crepe/system/AnimatorSystem.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp
new file mode 100644
index 0000000..4ea889a
--- /dev/null
+++ b/src/crepe/system/AnimatorSystem.cpp
@@ -0,0 +1,38 @@
+
+#include <cstdint>
+#include <functional>
+#include <vector>
+
+#include "facade/SDLContext.h"
+#include "util/log.h"
+#include "api/Animator.h"
+
+#include "ComponentManager.h"
+#include "AnimatorSystem.h"
+
+using namespace crepe;
+
+AnimatorSystem::AnimatorSystem() { dbg_trace(); }
+
+AnimatorSystem::~AnimatorSystem() { dbg_trace(); }
+
+AnimatorSystem & AnimatorSystem::get_instance() {
+ static AnimatorSystem instance;
+ return instance;
+}
+
+void AnimatorSystem::update() {
+ ComponentManager& mgr = ComponentManager::get_instance();
+
+ std::vector<std::reference_wrapper<Animator>> animations = mgr.get_components_by_type<Animator>();
+
+ uint64_t tick = SDLContext::get_instance().get_ticks();
+ for(Animator& a : animations){
+ if (a.active) {
+ a.curr_row = (tick / 100) % a.row;
+ a.animator_rect.x = (a.curr_row * a.animator_rect.w) + a.curr_col;
+ a.spritesheet.sprite_rect = a.animator_rect;
+ }
+ }
+}
+