diff options
Diffstat (limited to 'src/crepe/system/AnimatorSystem.cpp')
-rw-r--r-- | src/crepe/system/AnimatorSystem.cpp | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp new file mode 100644 index 0000000..e5ab2fa --- /dev/null +++ b/src/crepe/system/AnimatorSystem.cpp @@ -0,0 +1,40 @@ +#include "../api/Animator.h" +#include "../manager/ComponentManager.h" +#include "../manager/LoopTimerManager.h" +#include <chrono> + +#include "AnimatorSystem.h" + +using namespace crepe; +using namespace std::chrono; + +void AnimatorSystem::frame_update() { + ComponentManager & mgr = this->mediator.component_manager; + LoopTimerManager & timer = this->mediator.loop_timer; + RefVector<Animator> animations = mgr.get_components_by_type<Animator>(); + + float elapsed_time = duration_cast<duration<float>>(timer.get_elapsed_time()).count(); + + for (Animator & a : animations) { + if (!a.active) continue; + if (a.data.fps == 0) continue; + + Animator::Data & ctx = a.data; + float frame_duration = 1.0f / ctx.fps; + + int last_frame = ctx.row; + + int cycle_end = (ctx.cycle_end == -1) ? a.grid_size.x : ctx.cycle_end; + int total_frames = cycle_end - ctx.cycle_start; + + int curr_frame = static_cast<int>(elapsed_time / frame_duration) % total_frames; + + ctx.row = ctx.cycle_start + curr_frame; + a.spritesheet.mask.x = ctx.row * a.spritesheet.mask.w; + a.spritesheet.mask.y = (ctx.col * a.spritesheet.mask.h); + + if (!ctx.looping && curr_frame == ctx.cycle_start && last_frame == total_frames - 1) { + a.active = false; + } + } +} |