aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/system/AnimatorSystem.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/crepe/system/AnimatorSystem.cpp')
-rw-r--r--src/crepe/system/AnimatorSystem.cpp43
1 files changed, 29 insertions, 14 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp
index 9d18873..107b25d 100644
--- a/src/crepe/system/AnimatorSystem.cpp
+++ b/src/crepe/system/AnimatorSystem.cpp
@@ -1,27 +1,42 @@
-#include <cstdint>
-#include <functional>
-#include <vector>
-#include "api/Animator.h"
-#include "facade/SDLContext.h"
+
+#include "../api/Animator.h"
+#include "../manager/ComponentManager.h"
+#include "../manager/LoopTimerManager.h"
+#include <chrono>
#include "AnimatorSystem.h"
-#include "ComponentManager.h"
using namespace crepe;
+using namespace std::chrono;
void AnimatorSystem::update() {
- ComponentManager & mgr = this->component_manager;
+ ComponentManager & mgr = this->mediator.component_manager;
+ LoopTimerManager & timer = this->mediator.loop_timer;
+ RefVector<Animator> animations = mgr.get_components_by_type<Animator>();
- std::vector<std::reference_wrapper<Animator>> animations
- = mgr.get_components_by_type<Animator>();
+ float elapsed_time = duration_cast<duration<float>>(timer.get_elapsed_time()).count();
- uint64_t tick = SDLContext::get_instance().get_ticks();
for (Animator & a : animations) {
- if (a.active) {
- a.curr_row = (tick / 100) % a.row;
- a.animator_rect.x = (a.curr_row * a.animator_rect.w) + a.curr_col;
- a.spritesheet.sprite_rect = a.animator_rect;
+ if (!a.active) continue;
+ if (a.data.fps == 0) continue;
+
+ Animator::Data & ctx = a.data;
+ float frame_duration = 1.0f / ctx.fps;
+
+ int last_frame = ctx.row;
+
+ int cycle_end = (ctx.cycle_end == -1) ? a.grid_size.x : ctx.cycle_end;
+ int total_frames = cycle_end - ctx.cycle_start;
+
+ int curr_frame = static_cast<int>(elapsed_time / frame_duration) % total_frames;
+
+ ctx.row = ctx.cycle_start + curr_frame;
+ a.spritesheet.mask.x = ctx.row * a.spritesheet.mask.w;
+ a.spritesheet.mask.y = (ctx.col * a.spritesheet.mask.h);
+
+ if (!ctx.looping && curr_frame == ctx.cycle_start && last_frame == total_frames - 1) {
+ a.active = false;
}
}
}