diff options
Diffstat (limited to 'src/crepe/system/AISystem.cpp')
-rw-r--r-- | src/crepe/system/AISystem.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/crepe/system/AISystem.cpp b/src/crepe/system/AISystem.cpp index 3c3fd93..0f35010 100644 --- a/src/crepe/system/AISystem.cpp +++ b/src/crepe/system/AISystem.cpp @@ -1,22 +1,22 @@ #include <algorithm> #include <cmath> -#include "api/LoopTimer.h" #include "manager/ComponentManager.h" +#include "manager/LoopTimerManager.h" #include "manager/Mediator.h" #include "AISystem.h" using namespace crepe; +using namespace std::chrono; void AISystem::fixed_update() { const Mediator & mediator = this->mediator; ComponentManager & mgr = mediator.component_manager; - LoopTimer & timer = mediator.timer; + LoopTimerManager & loop_timer = mediator.loop_timer; RefVector<AI> ai_components = mgr.get_components_by_type<AI>(); - //TODO: Use fixed loop dt (this is not available at master at the moment) - double dt = timer.get_delta_time(); + float dt = loop_timer.get_scaled_fixed_delta_time().count(); // Loop through all AI components for (AI & ai : ai_components) { @@ -144,7 +144,7 @@ vec2 AISystem::arrive(const AI & ai, const Rigidbody & rigidbody, } float speed = distance / ai.arrive_deceleration; - speed = std::min(speed, rigidbody.data.max_linear_velocity.length()); + speed = std::min(speed, rigidbody.data.max_linear_velocity); vec2 desired_velocity = to_target * (speed / distance); return desired_velocity - rigidbody.data.linear_velocity; |