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Diffstat (limited to 'src/crepe/manager/LoopTimerManager.h')
-rw-r--r--src/crepe/manager/LoopTimerManager.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/crepe/manager/LoopTimerManager.h b/src/crepe/manager/LoopTimerManager.h
index 46a0dcb..9336520 100644
--- a/src/crepe/manager/LoopTimerManager.h
+++ b/src/crepe/manager/LoopTimerManager.h
@@ -139,12 +139,13 @@ private:
void update();
/**
- * \brief Advance the game loop by a fixed update interval.
+ * \brief Progress the elapsed fixed time by the fixed delta time interval.
*
- * This method progresses the game state by a consistent, fixed time step, allowing for
- * stable updates independent of frame rate fluctuations.
+ * This method advances the game's fixed update loop by adding the fixed_delta_time
+ * to elapsed_fixed_time, ensuring the fixed update catches up with the elapsed time.
*/
- void advance_fixed_update();
+ void advance_fixed_elapsed_time();
+
private:
//! Target frames per second