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path: root/src/crepe/manager/LoopTimerManager.cpp
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Diffstat (limited to 'src/crepe/manager/LoopTimerManager.cpp')
-rw-r--r--src/crepe/manager/LoopTimerManager.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp
index ccca950..5a6cc76 100644
--- a/src/crepe/manager/LoopTimerManager.cpp
+++ b/src/crepe/manager/LoopTimerManager.cpp
@@ -24,7 +24,8 @@ void LoopTimerManager::start() {
}
void LoopTimerManager::update() {
- time_point_t current_frame_time = std::chrono::steady_clock::now();
+ TimePoint_t current_frame_time
+ = std::chrono::steady_clock::now();
// Convert to duration in seconds for delta time
this->delta_time = current_frame_time - last_frame_time;
@@ -40,15 +41,12 @@ void LoopTimerManager::update() {
this->last_frame_time = current_frame_time;
}
-duration_t LoopTimerManager::get_delta_time() const {
- return this->delta_time * this->time_scale;
-}
+Duration_t LoopTimerManager::get_delta_time() const {return this->delta_time * this->time_scale;}
elapsed_time_t LoopTimerManager::get_elapsed_time() const { return this->elapsed_time; }
void LoopTimerManager::advance_fixed_elapsed_time() {
- this->elapsed_fixed_time
- += std::chrono::duration_cast<elapsed_time_t>(this->fixed_delta_time);
+ this->elapsed_fixed_time += std::chrono::duration_cast<ElapsedTime_t>(this->fixed_delta_time);
}
void LoopTimerManager::set_target_framerate(unsigned fps) {
@@ -66,9 +64,9 @@ void LoopTimerManager::set_time_scale(double value) { this->time_scale = value;
float LoopTimerManager::get_time_scale() const { return this->time_scale; }
void LoopTimerManager::enforce_frame_rate() {
- time_point_t current_frame_time = std::chrono::steady_clock::now();
- duration_t frame_duration = current_frame_time - this->last_frame_time;
-
+ TimePoint_t current_frame_time
+ = std::chrono::steady_clock::now();
+ Duration_t frame_duration = current_frame_time - this->last_frame_time;
// Check if frame duration is less than the target frame time
if (frame_duration < this->frame_target_time) {
duration_t delay_time = this->frame_target_time - frame_duration;
@@ -90,4 +88,6 @@ void LoopTimerManager::set_fixed_delta_time(float seconds) {
this->fixed_delta_time = duration_t(seconds);
}
-duration_t LoopTimerManager::get_fixed_delta_time() const { return this->fixed_delta_time; }
+Duration_t LoopTimerManager::get_fixed_delta_time() const {
+ return this->fixed_delta_time;
+}