diff options
Diffstat (limited to 'src/crepe/manager/LoopTimerManager.cpp')
-rw-r--r-- | src/crepe/manager/LoopTimerManager.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp index 057a18e..e57ec6f 100644 --- a/src/crepe/manager/LoopTimerManager.cpp +++ b/src/crepe/manager/LoopTimerManager.cpp @@ -23,7 +23,8 @@ void LoopTimerManager::start() { } void LoopTimerManager::update() { - std::chrono::steady_clock::time_point current_frame_time = std::chrono::steady_clock::now(); + std::chrono::steady_clock::time_point current_frame_time + = std::chrono::steady_clock::now(); // Convert to duration in seconds for delta time this->delta_time = std::chrono::duration_cast<std::chrono::duration<double>>( current_frame_time - last_frame_time); @@ -54,7 +55,7 @@ void LoopTimerManager::advance_fixed_elapsed_time() { void LoopTimerManager::set_target_fps(int fps) { this->target_fps = fps; //check if fps is lower or equals 0 - if(fps <= 0){ + if (fps <= 0) { return; } // target time per frame in seconds @@ -68,15 +69,15 @@ void LoopTimerManager::set_time_scale(double value) { this->time_scale = value; double LoopTimerManager::get_time_scale() const { return this->time_scale; } void LoopTimerManager::enforce_frame_rate() { - std::chrono::steady_clock::time_point current_frame_time = std::chrono::steady_clock::now(); + std::chrono::steady_clock::time_point current_frame_time + = std::chrono::steady_clock::now(); std::chrono::duration<double> frame_duration = current_frame_time - this->last_frame_time; - // Check if frame duration is less than the target frame time if (frame_duration < this->frame_target_time) { - std::chrono::microseconds delay_time = std::chrono::duration_cast<std::chrono::microseconds>( - this->frame_target_time - frame_duration); - + std::chrono::microseconds delay_time + = std::chrono::duration_cast<std::chrono::microseconds>(this->frame_target_time + - frame_duration); if (delay_time.count() > 0) { std::this_thread::sleep_for(delay_time); |