diff options
Diffstat (limited to 'src/crepe/facade')
-rw-r--r-- | src/crepe/facade/DB.cpp | 19 | ||||
-rw-r--r-- | src/crepe/facade/SDLContext.cpp | 4 | ||||
-rw-r--r-- | src/crepe/facade/Sound.cpp | 4 | ||||
-rw-r--r-- | src/crepe/facade/Sound.h | 6 | ||||
-rw-r--r-- | src/crepe/facade/SoundContext.cpp | 2 | ||||
-rw-r--r-- | src/crepe/facade/SoundContext.h | 6 |
6 files changed, 26 insertions, 15 deletions
diff --git a/src/crepe/facade/DB.cpp b/src/crepe/facade/DB.cpp index 0a2f455..80047a6 100644 --- a/src/crepe/facade/DB.cpp +++ b/src/crepe/facade/DB.cpp @@ -1,7 +1,7 @@ #include <cstring> #include "Exception.h" -#include "util/log.h" +#include "util/Log.h" #include "DB.h" @@ -15,19 +15,18 @@ DB::DB(const string & path) { // init database struct libdb::DB * db; if ((ret = libdb::db_create(&db, NULL, 0)) != 0) - throw Exception("db_create: %s", libdb::db_strerror(ret)); + throw Exception("db_create: {}", libdb::db_strerror(ret)); this->db = {db, [](libdb::DB * db) { db->close(db, 0); }}; // load or create database file - if ((ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL, - libdb::DB_BTREE, DB_CREATE, 0)) - != 0) - throw Exception("db->open: %s", libdb::db_strerror(ret)); + ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL, + libdb::DB_BTREE, DB_CREATE, 0); + if (ret != 0) throw Exception("db->open: {}", libdb::db_strerror(ret)); // create cursor libdb::DBC * cursor; - if ((ret = this->db->cursor(this->db.get(), NULL, &cursor, 0)) != 0) - throw Exception("db->cursor: %s", libdb::db_strerror(ret)); + ret = this->db->cursor(this->db.get(), NULL, &cursor, 0); + if (ret != 0) throw Exception("db->cursor: {}", libdb::db_strerror(ret)); this->cursor = {cursor, [](libdb::DBC * cursor) { cursor->close(cursor); }}; } @@ -45,7 +44,7 @@ string DB::get(const string & key) { memset(&db_val, 0, sizeof(libdb::DBT)); int ret = this->cursor->get(this->cursor.get(), &db_key, &db_val, DB_FIRST); - if (ret != 0) throw Exception("cursor->get: %s", libdb::db_strerror(ret)); + if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret)); return {static_cast<char *>(db_val.data), db_val.size}; } @@ -53,7 +52,7 @@ void DB::set(const string & key, const string & value) { libdb::DBT db_key = this->to_thing(key); libdb::DBT db_val = this->to_thing(value); int ret = this->db->put(this->db.get(), NULL, &db_key, &db_val, 0); - if (ret != 0) throw Exception("cursor->get: %s", libdb::db_strerror(ret)); + if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret)); } bool DB::has(const std::string & key) noexcept { diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 236bf8c..a68d940 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -15,7 +15,7 @@ #include "../api/Sprite.h" #include "../api/Texture.h" #include "../api/Transform.h" -#include "../util/log.h" +#include "../util/Log.h" #include "Exception.h" #include "SDLContext.h" @@ -171,7 +171,7 @@ SDLContext::texture_from_path(const std::string & path) { this->game_renderer.get(), img_surface.get()); if (tmp_texture == nullptr) { - throw Exception("Texture cannot be load from %s", path.c_str()); + throw Exception("Texture cannot be load from {}", path); } std::unique_ptr<SDL_Texture, std::function<void(SDL_Texture *)>> diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index b8ea71a..5cd31e8 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,7 +1,7 @@ #include <memory> #include "../Asset.h" -#include "../util/log.h" +#include "../util/Log.h" #include "Sound.h" #include "SoundContext.h" @@ -13,7 +13,7 @@ Sound::Sound(SoundContext & ctx) : context(ctx) { dbg_trace(); } unique_ptr<Resource> Sound::clone(const Asset & src) const { auto instance = make_unique<Sound>(*this); - instance->sample.load(src.canonical()); + instance->sample.load(src.get_canonical().c_str()); return instance; } diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h index e5b2f19..8342b46 100644 --- a/src/crepe/facade/Sound.h +++ b/src/crepe/facade/Sound.h @@ -10,6 +10,12 @@ namespace crepe { class SoundContext; +/** + * \brief Sound resource facade + * + * This class is a wrapper around a \c SoLoud::Wav instance, which holds a + * single sample. It is part of the sound facade. + */ class Sound : public Resource { public: /** diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp index b5f3db3..b65dfb2 100644 --- a/src/crepe/facade/SoundContext.cpp +++ b/src/crepe/facade/SoundContext.cpp @@ -1,4 +1,4 @@ -#include "../util/log.h" +#include "../util/Log.h" #include "SoundContext.h" diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h index 8d9e396..d22ff7a 100644 --- a/src/crepe/facade/SoundContext.h +++ b/src/crepe/facade/SoundContext.h @@ -6,6 +6,12 @@ namespace crepe { +/** + * \brief Sound engine facade + * + * This class is a wrapper around a \c SoLoud::Soloud instance, which provides + * the methods for playing \c Sound instances. It is part of the sound facade. + */ class SoundContext { public: SoundContext(); |