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-rw-r--r--src/crepe/facade/CMakeLists.txt4
-rw-r--r--src/crepe/facade/Font.cpp21
-rw-r--r--src/crepe/facade/Font.h42
-rw-r--r--src/crepe/facade/FontFacade.cpp51
-rw-r--r--src/crepe/facade/FontFacade.h34
-rw-r--r--src/crepe/facade/SDLContext.cpp10
-rw-r--r--src/crepe/facade/SDLContext.h16
7 files changed, 178 insertions, 0 deletions
diff --git a/src/crepe/facade/CMakeLists.txt b/src/crepe/facade/CMakeLists.txt
index 0598e16..243ae46 100644
--- a/src/crepe/facade/CMakeLists.txt
+++ b/src/crepe/facade/CMakeLists.txt
@@ -4,6 +4,8 @@ target_sources(crepe PUBLIC
SoundContext.cpp
SDLContext.cpp
DB.cpp
+ FontFacade.cpp
+ Font.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
@@ -12,5 +14,7 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
SoundContext.h
SDLContext.h
DB.h
+ FontFacade.h
+ Font.h
)
diff --git a/src/crepe/facade/Font.cpp b/src/crepe/facade/Font.cpp
new file mode 100644
index 0000000..771002f
--- /dev/null
+++ b/src/crepe/facade/Font.cpp
@@ -0,0 +1,21 @@
+#include <SDL2/SDL_ttf.h>
+
+#include "../api/Asset.h"
+#include "../api/Config.h"
+
+#include "Font.h"
+
+using namespace std;
+using namespace crepe;
+
+Font::Font(const Asset & src, Mediator & mediator) : Resource(src, mediator) {
+ const Config & config = Config::get_instance();
+ const std::string FONT_PATH = src.get_path();
+ TTF_Font * loaded_font = TTF_OpenFont(FONT_PATH.c_str(), config.font.size);
+ if (loaded_font == NULL) {
+ throw runtime_error(format("Font: {} (path: {})", TTF_GetError(), FONT_PATH));
+ }
+ this->font = {loaded_font, [](TTF_Font * close_font) { TTF_CloseFont(close_font); }};
+}
+
+TTF_Font * Font::get_font() const { return this->font.get(); }
diff --git a/src/crepe/facade/Font.h b/src/crepe/facade/Font.h
new file mode 100644
index 0000000..b208d96
--- /dev/null
+++ b/src/crepe/facade/Font.h
@@ -0,0 +1,42 @@
+#pragma once
+
+#include <SDL2/SDL_ttf.h>
+#include <memory>
+
+#include "../Resource.h"
+#include "../api/Config.h"
+
+namespace crepe {
+
+class Asset;
+/**
+ * \brief Resource for managing font creation and destruction
+ *
+ * This class is a wrapper around an SDL_ttf font instance, encapsulating font loading and usage.
+ * It loads a font from an Asset and manages its lifecycle. The font is automatically unloaded
+ * when this object is destroyed.
+ */
+class Font : public Resource {
+
+public:
+ /**
+ * \param src The Asset containing the font file path and metadata to load the font.
+ * \param mediator The Mediator object used for managing the SDL context or related systems.
+ */
+ Font(const Asset & src, Mediator & mediator);
+ /**
+ * \brief Gets the underlying TTF_Font resource.
+ *
+ * This function returns the raw pointer to the SDL_ttf TTF_Font object that represents
+ * the loaded font. This can be used with SDL_ttf functions to render text.
+ *
+ * \return The raw TTF_Font object wrapped in a unique pointer.
+ */
+ TTF_Font * get_font() const;
+
+private:
+ //! The SDL_ttf font object with custom deleter.
+ std::unique_ptr<TTF_Font, std::function<void(TTF_Font *)>> font = nullptr;
+};
+
+} // namespace crepe
diff --git a/src/crepe/facade/FontFacade.cpp b/src/crepe/facade/FontFacade.cpp
new file mode 100644
index 0000000..7edfeb8
--- /dev/null
+++ b/src/crepe/facade/FontFacade.cpp
@@ -0,0 +1,51 @@
+#include <fontconfig/fontconfig.h>
+#include <stdexcept>
+
+#include "FontFacade.h"
+
+using namespace crepe;
+using namespace std;
+
+FontFacade::FontFacade() {
+ if (!FcInit()) {
+ throw runtime_error("Failed to initialize Fontconfig.");
+ }
+}
+FontFacade::~FontFacade() { FcFini(); }
+Asset FontFacade::get_font_asset(const string & font_family) {
+
+ // Create a pattern to search for the font family
+ FcPattern * pattern = FcNameParse(reinterpret_cast<const FcChar8 *>(font_family.c_str()));
+ if (pattern == NULL) {
+ throw runtime_error("Failed to create font pattern.");
+ }
+
+ // Default configuration
+ FcConfig * config = FcConfigGetCurrent();
+ if (config == NULL) {
+ // FcPatternDestroy(pattern);
+ throw runtime_error("Failed to get current Fontconfig configuration.");
+ }
+
+ // Match the font pattern
+ FcResult result;
+ FcPattern * matched_pattern = FcFontMatch(config, pattern, &result);
+ FcPatternDestroy(pattern);
+
+ if (matched_pattern == NULL) {
+ FcPatternDestroy(matched_pattern);
+ throw runtime_error("No matching font found.");
+ }
+ // Extract the file path
+ FcChar8 * file_path = nullptr;
+ if (FcPatternGetString(matched_pattern, FC_FILE, 0, &file_path) != FcResultMatch
+ || file_path == NULL) {
+ // FcPatternDestroy(matched_pattern);
+ throw runtime_error("Failed to get font file path.");
+ }
+
+ // Convert the file path to a string
+ string font_file_path = reinterpret_cast<const char *>(file_path);
+ FcPatternDestroy(matched_pattern);
+ return Asset(font_file_path);
+}
diff --git a/src/crepe/facade/FontFacade.h b/src/crepe/facade/FontFacade.h
new file mode 100644
index 0000000..9761070
--- /dev/null
+++ b/src/crepe/facade/FontFacade.h
@@ -0,0 +1,34 @@
+#pragma once
+
+#include <memory>
+
+#include "../api/Asset.h"
+
+namespace crepe {
+
+/**
+ *
+ * \brief Font facade class for converting font family names to absolute file paths
+ *
+ */
+class FontFacade {
+public:
+ FontFacade();
+ ~FontFacade();
+ FontFacade(const FontFacade & other) = delete;
+ FontFacade & operator=(const FontFacade & other) = delete;
+ FontFacade(FontFacade && other) noexcept = delete;
+ FontFacade & operator=(FontFacade && other) noexcept = delete;
+ /**
+ *
+ * \brief Facade function to convert a font_family into an asset.
+ *
+ * This function uses the FontConfig library to convert a font family name (Arial, Inter, Helvetica) and converts it to the font source path.
+ * This function returns a default font path if the font_family name doesnt exist or cant be found
+ * \param font_family Name of the font family name.
+ * \return Asset with filepath to the corresponding font.
+ */
+ Asset get_font_asset(const std::string & font_family);
+};
+
+} // namespace crepe
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index f331517..fffbe34 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -6,6 +6,8 @@
#include <SDL2/SDL_rect.h>
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_surface.h>
+#include <SDL2/SDL_ttf.h>
+#include <SDL2/SDL_video.h>
#include <array>
#include <cmath>
#include <cstddef>
@@ -30,6 +32,9 @@ using namespace std;
SDLContext::SDLContext(Mediator & mediator) {
dbg_trace();
+ if (TTF_Init() == -1) {
+ throw runtime_error(format("SDL_ttf initialization failed: {}", TTF_GetError()));
+ }
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
throw runtime_error(format("SDLContext: SDL_Init error: {}", SDL_GetError()));
}
@@ -71,6 +76,7 @@ SDLContext::~SDLContext() {
// thread that SDL_Init() was called on? This has caused problems for me
// before.
IMG_Quit();
+ TTF_Quit();
SDL_Quit();
}
@@ -407,3 +413,7 @@ void SDLContext::set_color_texture(const Texture & texture, const Color & color)
SDL_SetTextureColorMod(texture.get_img(), color.r, color.g, color.b);
SDL_SetTextureAlphaMod(texture.get_img(), color.a);
}
+
+Asset SDLContext::get_font_from_name(const std::string & font_family) {
+ return this->font_facade.get_font_asset(font_family);
+}
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index b9c7fbd..b687f87 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -17,8 +17,10 @@
#include "api/KeyCodes.h"
#include "api/Sprite.h"
#include "api/Transform.h"
+#include "types.h"
#include "EventData.h"
+#include "FontFacade.h"
namespace crepe {
class Texture;
@@ -242,6 +244,20 @@ private:
CameraAuxiliaryData cam_aux_data;
private:
+ //! instance of the font_facade
+ FontFacade font_facade{};
+
+public:
+ /**
+ * \brief Function to Get asset from font_family
+ *
+ * This function uses the FontFacade function to convert a font_family to an asset.
+ *
+ * \param font_family name of the font style that needs to be used (will return an asset with default font path of the font_family doesnt exist)
+ *
+ * \return asset with the font style absolute path
+ */
+ Asset get_font_from_name(const std::string & font_family);
//! variable to store the state of each key (true = pressed, false = not pressed)
keyboard_state_t keyboard_state;
//! lookup table for converting SDL_SCANCODES to Keycodes