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-rw-r--r--src/crepe/facade/SDLContext.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 4cc2206..e010ac3 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -11,6 +11,7 @@
#include <cstddef>
#include <cstdint>
#include <functional>
+#include <iostream>
#include <memory>
#include <stdexcept>
@@ -324,6 +325,8 @@ SDLContext::CameraValues SDLContext::set_camera(const Camera & cam) {
render_scale.x = render_scale.y = scale;
}
+ //cout << render_scale.x << " " << bar_size.x << " " << bar_size.y << endl;
+
SDL_SetRenderDrawColor(this->game_renderer.get(), cam_data.bg_color.r, cam_data.bg_color.g,
cam_data.bg_color.b, cam_data.bg_color.a);
@@ -374,6 +377,7 @@ ivec2 SDLContext::get_size(const Texture & ctx) {
void SDLContext::delay(int ms) const { SDL_Delay(ms); }
+
std::vector<SDLContext::EventData> SDLContext::get_events() {
std::vector<SDLContext::EventData> event_list;
SDL_Event event;