diff options
Diffstat (limited to 'src/crepe/facade')
-rw-r--r-- | src/crepe/facade/DB.cpp | 19 | ||||
-rw-r--r-- | src/crepe/facade/SDLContext.cpp | 6 | ||||
-rw-r--r-- | src/crepe/facade/Sound.cpp | 11 | ||||
-rw-r--r-- | src/crepe/facade/Sound.h | 6 | ||||
-rw-r--r-- | src/crepe/facade/SoundContext.cpp | 2 | ||||
-rw-r--r-- | src/crepe/facade/SoundContext.h | 11 |
6 files changed, 33 insertions, 22 deletions
diff --git a/src/crepe/facade/DB.cpp b/src/crepe/facade/DB.cpp index 0a2f455..80047a6 100644 --- a/src/crepe/facade/DB.cpp +++ b/src/crepe/facade/DB.cpp @@ -1,7 +1,7 @@ #include <cstring> #include "Exception.h" -#include "util/log.h" +#include "util/Log.h" #include "DB.h" @@ -15,19 +15,18 @@ DB::DB(const string & path) { // init database struct libdb::DB * db; if ((ret = libdb::db_create(&db, NULL, 0)) != 0) - throw Exception("db_create: %s", libdb::db_strerror(ret)); + throw Exception("db_create: {}", libdb::db_strerror(ret)); this->db = {db, [](libdb::DB * db) { db->close(db, 0); }}; // load or create database file - if ((ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL, - libdb::DB_BTREE, DB_CREATE, 0)) - != 0) - throw Exception("db->open: %s", libdb::db_strerror(ret)); + ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL, + libdb::DB_BTREE, DB_CREATE, 0); + if (ret != 0) throw Exception("db->open: {}", libdb::db_strerror(ret)); // create cursor libdb::DBC * cursor; - if ((ret = this->db->cursor(this->db.get(), NULL, &cursor, 0)) != 0) - throw Exception("db->cursor: %s", libdb::db_strerror(ret)); + ret = this->db->cursor(this->db.get(), NULL, &cursor, 0); + if (ret != 0) throw Exception("db->cursor: {}", libdb::db_strerror(ret)); this->cursor = {cursor, [](libdb::DBC * cursor) { cursor->close(cursor); }}; } @@ -45,7 +44,7 @@ string DB::get(const string & key) { memset(&db_val, 0, sizeof(libdb::DBT)); int ret = this->cursor->get(this->cursor.get(), &db_key, &db_val, DB_FIRST); - if (ret != 0) throw Exception("cursor->get: %s", libdb::db_strerror(ret)); + if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret)); return {static_cast<char *>(db_val.data), db_val.size}; } @@ -53,7 +52,7 @@ void DB::set(const string & key, const string & value) { libdb::DBT db_key = this->to_thing(key); libdb::DBT db_val = this->to_thing(value); int ret = this->db->put(this->db.get(), NULL, &db_key, &db_val, 0); - if (ret != 0) throw Exception("cursor->get: %s", libdb::db_strerror(ret)); + if (ret != 0) throw Exception("cursor->get: {}", libdb::db_strerror(ret)); } bool DB::has(const std::string & key) noexcept { diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 46230b4..a68d940 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -15,7 +15,7 @@ #include "../api/Sprite.h" #include "../api/Texture.h" #include "../api/Transform.h" -#include "../util/log.h" +#include "../util/Log.h" #include "Exception.h" #include "SDLContext.h" @@ -159,7 +159,7 @@ SDLContext::texture_from_path(const std::string & path) { SDL_Surface * tmp = IMG_Load(path.c_str()); if (tmp == nullptr) { - tmp = IMG_Load("../asset/texture/ERROR.png"); + tmp = IMG_Load("../asset/texture/ERROR.png"); } std::unique_ptr<SDL_Surface, std::function<void(SDL_Surface *)>> @@ -171,7 +171,7 @@ SDLContext::texture_from_path(const std::string & path) { this->game_renderer.get(), img_surface.get()); if (tmp_texture == nullptr) { - throw Exception("Texture cannot be load from %s", path.c_str()); + throw Exception("Texture cannot be load from {}", path); } std::unique_ptr<SDL_Texture, std::function<void(SDL_Texture *)>> diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index 648ec81..a65b052 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,22 +1,23 @@ -#include "../util/log.h" +#include "../util/Log.h" #include "Sound.h" #include "SoundContext.h" using namespace crepe; +using namespace std; -Sound::Sound(std::unique_ptr<Asset> res) { +Sound::Sound(unique_ptr<Asset> res) { dbg_trace(); this->load(std::move(res)); } Sound::Sound(const char * src) { dbg_trace(); - this->load(std::make_unique<Asset>(src)); + this->load(make_unique<Asset>(src)); } -void Sound::load(std::unique_ptr<Asset> res) { - this->sample.load(res->canonical()); +void Sound::load(unique_ptr<Asset> res) { + this->sample.load(res->get_canonical().c_str()); } void Sound::play() { diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h index 183bd7c..402482f 100644 --- a/src/crepe/facade/Sound.h +++ b/src/crepe/facade/Sound.h @@ -8,6 +8,12 @@ namespace crepe { +/** + * \brief Sound resource facade + * + * This class is a wrapper around a \c SoLoud::Wav instance, which holds a + * single sample. It is part of the sound facade. + */ class Sound { public: /** diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp index 5e5a3a9..deb2b62 100644 --- a/src/crepe/facade/SoundContext.cpp +++ b/src/crepe/facade/SoundContext.cpp @@ -1,4 +1,4 @@ -#include "../util/log.h" +#include "../util/Log.h" #include "SoundContext.h" diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h index d3123d2..d703c16 100644 --- a/src/crepe/facade/SoundContext.h +++ b/src/crepe/facade/SoundContext.h @@ -6,19 +6,24 @@ namespace crepe { +/** + * \brief Sound engine facade + * + * This class is a wrapper around a \c SoLoud::Soloud instance, which provides + * the methods for playing \c Sound instances. It is part of the sound facade. + */ class SoundContext { private: + // singleton SoundContext(); virtual ~SoundContext(); - - // singleton - static SoundContext & get_instance(); SoundContext(const SoundContext &) = delete; SoundContext(SoundContext &&) = delete; SoundContext & operator=(const SoundContext &) = delete; SoundContext & operator=(SoundContext &&) = delete; private: + static SoundContext & get_instance(); SoLoud::Soloud engine; friend class Sound; }; |