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-rw-r--r--src/crepe/facade/SDLContext.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index 9a514cb..3b17c0b 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -118,10 +118,10 @@ private:
* \param transform Reference to the Transform for positioning.
* \param camera Reference to the Camera for view adjustments.
*/
- void draw(const Sprite & sprite, const Transform & transform, const Camera & camera) const;
+ void draw(const Sprite & sprite, const Transform & transform, const Camera & camera) ;
void draw_particle(const Sprite & sprite, const Vector2 & pos, const double & angle,
- const double & scale, const Camera & camera) const;
+ const double & scale, const Camera & camera) ;
//! Clears the screen, preparing for a new frame.
void clear_screen();