diff options
Diffstat (limited to 'src/crepe/facade')
-rw-r--r-- | src/crepe/facade/SDLContext.cpp | 1 | ||||
-rw-r--r-- | src/crepe/facade/SDLContext.h | 13 |
2 files changed, 13 insertions, 1 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index e87a2c5..46230b4 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -191,3 +191,4 @@ int SDLContext::get_height(const Texture & ctx) const { SDL_QueryTexture(ctx.texture.get(), NULL, NULL, NULL, &h); return h; } +void SDLContext::delay(int ms) const { SDL_Delay(ms); } diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index e358c21..536dec5 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -58,12 +58,23 @@ private: private: //! Will only use get_ticks friend class AnimatorSystem; - + //! Will only use delay + friend class LoopTimer; /** * \brief Gets the current SDL ticks since the program started. * \return Current ticks in milliseconds as a constant uint64_t. */ uint64_t get_ticks() const; + /** + * \brief Pauses the execution for a specified duration. + * + * This function uses SDL's delay function to halt the program execution + * for a given number of milliseconds, allowing for frame rate control + * or other timing-related functionality. + * + * \param ms Duration of the delay in milliseconds. + */ + void delay(int ms) const; private: /** |