diff options
Diffstat (limited to 'src/crepe/facade')
-rw-r--r-- | src/crepe/facade/Sound.cpp | 22 | ||||
-rw-r--r-- | src/crepe/facade/Sound.h | 7 |
2 files changed, 13 insertions, 16 deletions
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index 726f11f..4eefcda 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,5 +1,3 @@ -#include <memory> - #include "../api/Asset.h" #include "../util/Log.h" @@ -9,16 +7,13 @@ using namespace crepe; using namespace std; -Sound::Sound(SoundContext & ctx) : context(ctx) { dbg_trace(); } - -unique_ptr<Resource> Sound::clone(const Asset & src) const { - auto instance = make_unique<Sound>(*this); - instance->sample.load(src.get_path().c_str()); - return instance; +Sound::Sound(const Asset & src) : Resource(src) { + this->sample.load(src.get_path().c_str()); + dbg_trace(); } void Sound::play() { - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (ctx.engine.getPause(this->handle)) { // resume if paused ctx.engine.setPause(this->handle, false); @@ -30,13 +25,13 @@ void Sound::play() { } void Sound::pause() { - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (ctx.engine.getPause(this->handle)) return; ctx.engine.setPause(this->handle, true); } void Sound::rewind() { - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (!ctx.engine.isValidVoiceHandle(this->handle)) return; ctx.engine.seek(this->handle, 0); } @@ -44,7 +39,7 @@ void Sound::rewind() { void Sound::set_volume(float volume) { this->volume = volume; - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (!ctx.engine.isValidVoiceHandle(this->handle)) return; ctx.engine.setVolume(this->handle, this->volume); } @@ -52,7 +47,8 @@ void Sound::set_volume(float volume) { void Sound::set_looping(bool looping) { this->looping = looping; - SoundContext & ctx = this->context; + SoundContext & ctx = this->context.get(); if (!ctx.engine.isValidVoiceHandle(this->handle)) return; ctx.engine.setLooping(this->handle, this->looping); } + diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h index 8342b46..6f8462a 100644 --- a/src/crepe/facade/Sound.h +++ b/src/crepe/facade/Sound.h @@ -4,6 +4,7 @@ #include <soloud/soloud.h> #include <soloud/soloud_wav.h> +#include "../util/OptionalRef.h" #include "../Resource.h" namespace crepe { @@ -18,6 +19,7 @@ class SoundContext; */ class Sound : public Resource { public: + Sound(const Asset & src); /** * \brief Pause this sample * @@ -72,13 +74,12 @@ public: bool get_looping() const { return this->looping; } public: - Sound(SoundContext & ctx); - std::unique_ptr<Resource> clone(const Asset & src) const override; + void set_context(SoundContext & ctx); private: SoLoud::Wav sample; SoLoud::handle handle; - SoundContext & context; + OptionalRef<SoundContext> context; float volume = 1.0f; bool looping = false; |