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-rw-r--r--src/crepe/facade/SDLContext.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 1c75fe8..b3298a7 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -107,10 +107,10 @@ SDL_Rect SDLContext::get_src_rect(const Sprite & sprite) const {
SDL_Rect SDLContext::get_dst_rect(const Sprite & sprite, const vec2 & pos,
const double & scale, const Camera & cam) const {
- double adjusted_x = (pos.x - cam.x) * cam.zoom;
- double adjusted_y = (pos.y - cam.y) * cam.zoom;
double adjusted_w = sprite.sprite_rect.w * scale * cam.zoom;
double adjusted_h = sprite.sprite_rect.h * scale * cam.zoom;
+ double adjusted_x = (pos.x - cam.x) * cam.zoom - adjusted_w / 2;
+ double adjusted_y = (pos.y - cam.y) * cam.zoom - adjusted_h / 2;
return SDL_Rect{
.x = static_cast<int>(adjusted_x),