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-rw-r--r--src/crepe/facade/Sound.cpp48
1 files changed, 1 insertions, 47 deletions
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp
index b589759..97e455e 100644
--- a/src/crepe/facade/Sound.cpp
+++ b/src/crepe/facade/Sound.cpp
@@ -2,58 +2,12 @@
#include "../util/Log.h"
#include "Sound.h"
-#include "SoundContext.h"
using namespace crepe;
using namespace std;
-Sound::Sound(const Asset & src) : Resource(src) {
+Sound::Sound(const Asset & src, Mediator & mediator) : Resource(src, mediator) {
this->sample.load(src.get_path().c_str());
dbg_trace();
}
Sound::~Sound() { dbg_trace(); }
-
-void Sound::play() {
- SoundContext & ctx = this->context.get();
- if (ctx.engine.getPause(this->handle)) {
- // resume if paused
- ctx.engine.setPause(this->handle, false);
- } else {
- // or start new sound
- this->handle = ctx.engine.play(this->sample, this->volume);
- ctx.engine.setLooping(this->handle, this->looping);
- }
-}
-
-void Sound::pause() {
- SoundContext & ctx = this->context.get();
- if (ctx.engine.getPause(this->handle)) return;
- ctx.engine.setPause(this->handle, true);
-}
-
-void Sound::rewind() {
- SoundContext & ctx = this->context.get();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.seek(this->handle, 0);
-}
-
-void Sound::set_volume(float volume) {
- this->volume = volume;
-
- SoundContext & ctx = this->context.get();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.setVolume(this->handle, this->volume);
-}
-
-void Sound::set_looping(bool looping) {
- this->looping = looping;
-
- SoundContext & ctx = this->context.get();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.setLooping(this->handle, this->looping);
-}
-
-void Sound::set_context(SoundContext & ctx) {
- this->context = ctx;
-}
-