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-rw-r--r--src/crepe/facade/SDLContext.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index fb09015..287ad5d 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -125,6 +125,7 @@ private:
* \param camera Reference to the Camera for view adjustments.
*/
void draw(const Sprite & sprite, const Transform & transform, const Camera & camera);
+
void draw_particle(const Sprite & sprite, const Vector2 & pos, const double & angle, const double & scale, const Camera & camera);
//! Clears the screen, preparing for a new frame.
@@ -134,10 +135,10 @@ private:
void present_screen();
/**
- * \brief Sets the current camera for rendering.
+ * \brief sets the background of the camera (will be adjusted in future PR)
* \param camera Reference to the Camera object.
*/
- void camera(const Camera & camera);
+ void set_camera(const Camera & camera);
private:
/**