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-rw-r--r--src/crepe/facade/SDLContext.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index 007092b..78ac56b 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -11,10 +11,6 @@
#include "../api/Transform.h"
#include "api/Camera.h"
-// FIXME: this needs to be removed
-const int SCREEN_WIDTH = 640;
-const int SCREEN_HEIGHT = 480;
-
namespace crepe {
// TODO: SDL_Keycode is defined in a header not distributed with crepe, which means this
@@ -127,6 +123,8 @@ private:
*/
void draw(const Sprite & sprite, const Transform & transform, const Camera & camera);
+ void draw_particle(const Vector2 & pos, const Camera & camera);
+
//! Clears the screen, preparing for a new frame.
void clear_screen();