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path: root/src/crepe/facade/SDLContext.cpp
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Diffstat (limited to 'src/crepe/facade/SDLContext.cpp')
-rw-r--r--src/crepe/facade/SDLContext.cpp80
1 files changed, 79 insertions, 1 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index b3298a7..ff7c9f0 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -11,14 +11,15 @@
#include <memory>
#include <stdexcept>
#include <string>
+#include <array>
#include "../api/Camera.h"
#include "../api/Sprite.h"
#include "../api/Texture.h"
#include "../api/Transform.h"
-#include "../api/Vector2.h"
#include "../util/Log.h"
+
#include "SDLContext.h"
using namespace crepe;
@@ -72,6 +73,7 @@ SDLContext::~SDLContext() {
IMG_Quit();
SDL_Quit();
}
+
void SDLContext::handle_events(bool & running) {
//TODO: wouter i need events
/*
@@ -192,3 +194,79 @@ int SDLContext::get_height(const Texture & ctx) const {
return h;
}
void SDLContext::delay(int ms) const { SDL_Delay(ms); }
+
+std::vector<SDLContext::EventData> SDLContext::get_events(){
+ std::vector<SDLContext::EventData> event_list;
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ switch (event.type) {
+ case SDL_QUIT:
+ event_list.push_back(EventData{
+ .event_type = SDLContext::Event::SHUTDOWN,
+ });
+ break;
+ case SDL_KEYDOWN:
+ event_list.push_back(EventData{
+ .event_type = SDLContext::Event::KEYDOWN,
+ .key = sdl_to_keycode(event.key.keysym.scancode),
+ .key_repeat = (event.key.repeat != 0),
+ });
+ break;
+ case SDL_KEYUP:
+ event_list.push_back(EventData{
+ .event_type = SDLContext::Event::KEYUP,
+ .key = sdl_to_keycode(event.key.keysym.scancode),
+ });
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ {
+ int x,y;
+ SDL_GetMouseState(&x, &y);
+ event_list.push_back(EventData{
+ .event_type = SDLContext::Event::MOUSEDOWN,
+ .mouse_button = sdl_to_mousebutton(event.button.button),
+ .mouse_position = {x,y},
+ });
+ }
+ break;
+ case SDL_MOUSEBUTTONUP:
+ {
+ int x,y;
+ SDL_GetMouseState(&x, &y);
+ event_list.push_back(EventData{
+ .event_type = SDLContext::Event::MOUSEUP,
+ .mouse_button = sdl_to_mousebutton(event.button.button),
+ .mouse_position = {x,y},
+ });
+ }
+ break;
+
+ case SDL_MOUSEMOTION:
+ {
+ int x,y;
+ SDL_GetMouseState(&x, &y);
+ event_list.push_back(EventData{
+ .event_type = SDLContext::Event::MOUSEMOVE,
+ .mouse_position = {x,y},
+ });
+ }
+ break;
+
+ case SDL_MOUSEWHEEL:
+ {
+ int x, y;
+ SDL_GetMouseState(&x, &y);
+
+ event_list.push_back(EventData{
+ .event_type = SDLContext::Event::MOUSEWHEEL,
+ .mouse_position = {event.motion.x,event.motion.y},
+ .wheel_delta = event.wheel.y,
+ .rel_mouse_move {event.motion.yrel,event.motion.xrel},
+ });
+ }
+ break;
+ }
+ }
+ return event_list;
+}
+