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-rw-r--r--src/crepe/facade/SDLContext.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 26327b0..b3298a7 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -104,7 +104,7 @@ SDL_Rect SDLContext::get_src_rect(const Sprite & sprite) const {
.h = sprite.sprite_rect.h,
};
}
-SDL_Rect SDLContext::get_dst_rect(const Sprite & sprite, const Vector2 & pos,
+SDL_Rect SDLContext::get_dst_rect(const Sprite & sprite, const vec2 & pos,
const double & scale, const Camera & cam) const {
double adjusted_w = sprite.sprite_rect.w * scale * cam.zoom;
@@ -120,9 +120,8 @@ SDL_Rect SDLContext::get_dst_rect(const Sprite & sprite, const Vector2 & pos,
};
}
-void SDLContext::draw_particle(const Sprite & sprite, const Vector2 & pos,
- const double & angle, const double & scale,
- const Camera & camera) {
+void SDLContext::draw_particle(const Sprite & sprite, const vec2 & pos, const double & angle,
+ const double & scale, const Camera & camera) {
SDL_RendererFlip render_flip
= (SDL_RendererFlip) ((SDL_FLIP_HORIZONTAL * sprite.flip.flip_x)