diff options
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/GameObject.cpp | 6 | ||||
-rw-r--r-- | src/crepe/api/Script.h | 2 | ||||
-rw-r--r-- | src/crepe/api/Script.hpp | 5 |
3 files changed, 5 insertions, 8 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index 287e81d..4874426 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -23,12 +23,10 @@ void GameObject::set_parent(const GameObject & parent) { ComponentManager & mgr = this->component_manager; // Set parent on own Metadata component - vector<reference_wrapper<Metadata>> this_metadata - = mgr.get_components_by_id<Metadata>(this->id); + RefVector<Metadata> this_metadata = mgr.get_components_by_id<Metadata>(this->id); this_metadata.at(0).get().parent = parent.id; // Add own id to children list of parent's Metadata component - vector<reference_wrapper<Metadata>> parent_metadata - = mgr.get_components_by_id<Metadata>(parent.id); + RefVector<Metadata> parent_metadata = mgr.get_components_by_id<Metadata>(parent.id); parent_metadata.at(0).get().children.push_back(this->id); } diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 2b70379..839d937 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -62,7 +62,7 @@ protected: * \returns List of component references */ template <typename T> - std::vector<std::reference_wrapper<T>> get_components() const; + RefVector<T> get_components() const; protected: // NOTE: Script must have a constructor without arguments so the game programmer doesn't need diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp index a064a90..a85d814 100644 --- a/src/crepe/api/Script.hpp +++ b/src/crepe/api/Script.hpp @@ -10,7 +10,7 @@ namespace crepe { template <typename T> T & Script::get_component() const { using namespace std; - vector<reference_wrapper<T>> all_components = this->get_components<T>(); + RefVector<T> all_components = this->get_components<T>(); if (all_components.size() < 1) throw runtime_error( format("Script: no component found with type = {}", typeid(T).name())); @@ -19,9 +19,8 @@ T & Script::get_component() const { } template <typename T> -std::vector<std::reference_wrapper<T>> Script::get_components() const { +RefVector<T> Script::get_components() const { auto & mgr = *this->component_manager_ref; - return mgr.get_components_by_id<T>(this->game_object_id); } |