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-rw-r--r--src/crepe/api/LoopManager.cpp1
-rw-r--r--src/crepe/api/ParticleEmitter.h7
2 files changed, 6 insertions, 2 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index b5e5ff7..7a78019 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -65,6 +65,7 @@ void LoopManager::fixed_update() {
this->get_system<InputSystem>().update();
this->event_manager.dispatch_events();
this->get_system<ScriptSystem>().update();
+ this->get_system<ParticleSystem>().update();
this->get_system<AISystem>().update();
this->get_system<PhysicsSystem>().update();
this->get_system<CollisionSystem>().update();
diff --git a/src/crepe/api/ParticleEmitter.h b/src/crepe/api/ParticleEmitter.h
index 48c7625..cdea69a 100644
--- a/src/crepe/api/ParticleEmitter.h
+++ b/src/crepe/api/ParticleEmitter.h
@@ -5,6 +5,7 @@
#include "Component.h"
#include "Particle.h"
+#include "system/ParticleSystem.h"
#include "types.h"
namespace crepe {
@@ -52,8 +53,6 @@ public:
const unsigned int max_particles = 256;
//! rate of particle emission per update (Lowest value = 0.001 any lower is ignored)
float emission_rate = 1;
- //! Saves time left over from last update event.
- float spawn_accumulator = 0;
//! min speed of the particles
float min_speed = 1;
//! min speed of the particles
@@ -85,6 +84,10 @@ public:
public:
//! Configuration data for particle emission settings.
Data data;
+private:
+ //! Saves time left over from last update event.
+ friend ParticleSystem;
+ float spawn_accumulator = 0;
};
} // namespace crepe