diff options
Diffstat (limited to 'src/crepe/api')
| -rw-r--r-- | src/crepe/api/Animator.cpp | 2 | ||||
| -rw-r--r-- | src/crepe/api/Camera.h | 19 | ||||
| -rw-r--r-- | src/crepe/api/Vector2.cpp | 14 | ||||
| -rw-r--r-- | src/crepe/api/Vector2.h | 9 | 
4 files changed, 34 insertions, 10 deletions
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index 464b0fd..d206428 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -18,7 +18,7 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a  	animator_rect.h /= col;  	animator_rect.w /= row;  	animator_rect.x = 0; -	animator_rect.y = col_animator * animator_rect.h; +	animator_rect.y = (col_animator - 1) * animator_rect.h;  	this->active = false;  }  Animator::~Animator() { dbg_trace(); } diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h index e0cda34..d7292ef 100644 --- a/src/crepe/api/Camera.h +++ b/src/crepe/api/Camera.h @@ -2,6 +2,7 @@  #include "Color.h"  #include "Component.h" +#include "api/Vector2.h"  namespace crepe { @@ -27,20 +28,20 @@ public:  	//! Background color of the camera view.  	Color bg_color; -	//! Aspect ratio height for the camera. -	double aspect_height = 480; +	//! pos The position of the camera in world units +	Vector2 pos = {0, 0}; -	//! Aspect ratio width for the camera. -	double aspect_width = 640; +	//! screen the display size in pixels ( output resolution ) +	Vector2 screen = {640, 480}; -	//! X-coordinate of the camera position. -	double x = 0.0; +	//! viewport is the area of the world visible through the camera (in world units) +	Vector2 viewport = {500, 500}; -	//! Y-coordinate of the camera position. -	double y = 0.0; +	//! scale scaling factor from world units to pixel coordinates +	Vector2 scale = {0, 0};  	//! Zoom level of the camera view. -	double zoom = 1.0; +	double zoom = 1.0f;  public:  	/** diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp index 30b968e..8658c00 100644 --- a/src/crepe/api/Vector2.cpp +++ b/src/crepe/api/Vector2.cpp @@ -8,12 +8,22 @@ Vector2 Vector2::operator+(const Vector2 & other) const { return {x + other.x, y  Vector2 Vector2::operator*(double scalar) const { return {x * scalar, y * scalar}; } +Vector2 Vector2::operator*(const Vector2 & other) const { +	return {this->x * other.x, this->y * other.y}; +} +  Vector2 & Vector2::operator*=(const Vector2 & other) {  	x *= other.x;  	y *= other.y;  	return *this;  } +Vector2 & Vector2::operator*=(const double & other) { +	x *= other; +	y *= other; +	return *this; +} +  Vector2 & Vector2::operator+=(const Vector2 & other) {  	x += other.x;  	y += other.y; @@ -26,6 +36,10 @@ Vector2 & Vector2::operator+=(double other) {  	return *this;  } +Vector2 Vector2::operator/(const Vector2 & other) const { +	return {this->x / other.x, this->y / other.y}; +} +  Vector2 Vector2::operator-() const { return {-x, -y}; }  bool Vector2::operator==(const Vector2 & other) const { return x == other.x && y == other.y; } diff --git a/src/crepe/api/Vector2.h b/src/crepe/api/Vector2.h index 2fb6136..790160d 100644 --- a/src/crepe/api/Vector2.h +++ b/src/crepe/api/Vector2.h @@ -19,8 +19,17 @@ struct Vector2 {  	Vector2 operator*(double scalar) const;  	//! Multiplies this vector by another vector element-wise and updates this vector. +	Vector2 operator*(const Vector2 & other) const; + +	//! Multiplies this vector by another vector element-wise and updates this vector.  	Vector2 & operator*=(const Vector2 & other); +	//! Multiplies a scalar value to both components of this vector and updates this vector. +	Vector2 & operator*=(const double & other); + +	//! Divides this vector by another vector element-wise and updates this vector. +	Vector2 operator/(const Vector2 & other) const; +  	//! Adds another vector to this vector and updates this vector.  	Vector2 & operator+=(const Vector2 & other);  |