diff options
Diffstat (limited to 'src/crepe/api')
| -rw-r--r-- | src/crepe/api/Config.h | 2 | ||||
| -rw-r--r-- | src/crepe/api/Rigidbody.h | 4 | 
2 files changed, 3 insertions, 3 deletions
diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h index 6472270..ca2d3f1 100644 --- a/src/crepe/api/Config.h +++ b/src/crepe/api/Config.h @@ -53,7 +53,7 @@ struct Config final {  		 *  		 * Gravity value of game.  		 */ -		double gravity = 1; +		float gravity = 10;  	} physics;  	//! default window settings diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 40c6bf1..b08c8db 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -53,7 +53,7 @@ public:  	 */  	struct Data {  		//! objects mass -		float mass = 0.0; +		float mass = 1;  		/**  		* \brief Gravity scale factor.  		* @@ -79,7 +79,7 @@ public:  		//! Linear velocity of the object (speed and direction).  		vec2 linear_velocity;  		//! Maximum linear velocity of the object. This limits the object's speed. -		vec2 max_linear_velocity = {INFINITY, INFINITY}; +		float max_linear_velocity = INFINITY;  		//! Linear velocity coefficient. This scales the object's velocity for adjustment or damping.  		vec2 linear_velocity_coefficient = {1, 1};  		//! \}  |