diff options
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/CMakeLists.txt | 5 | ||||
-rw-r--r-- | src/crepe/api/SceneManager.cpp | 36 | ||||
-rw-r--r-- | src/crepe/api/SceneManager.h | 36 | ||||
-rw-r--r-- | src/crepe/api/SceneManager.hpp | 11 |
4 files changed, 88 insertions, 0 deletions
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt index 0bb1263..7fd8ffd 100644 --- a/src/crepe/api/CMakeLists.txt +++ b/src/crepe/api/CMakeLists.txt @@ -11,6 +11,8 @@ target_sources(crepe PUBLIC Texture.cpp AssetManager.cpp Sprite.cpp + Scene.cpp + SceneManager.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -28,4 +30,7 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES Texture.h AssetManager.h AssetManager.hpp + Scene.h + SceneManager.h + SceneManager.hpp ) diff --git a/src/crepe/api/SceneManager.cpp b/src/crepe/api/SceneManager.cpp new file mode 100644 index 0000000..773303b --- /dev/null +++ b/src/crepe/api/SceneManager.cpp @@ -0,0 +1,36 @@ +#include "../ComponentManager.h" + +#include "SceneManager.h" + +using namespace crepe::api; + +SceneManager::SceneManager() {} + +SceneManager & SceneManager::get_instance() { + static SceneManager instance; + return instance; +} + +// Push the next scene onto the queue +void SceneManager::load_scene(std::string name) { + next_scene.push(name); +} + +// Load a new scene from the queue (if there is one) +void SceneManager::empty_queue() { + while (!next_scene.empty()) { + string name = next_scene.front(); + next_scene.pop(); + + for (auto & scene : scenes) { + if (scene->name == name) { + // Delete all components of the current scene + ComponentManager & mgr = ComponentManager::get_instance(); + mgr.delete_all_components(); + // Load the new scene + scene->load_scene(); + break; + } + } + } +} diff --git a/src/crepe/api/SceneManager.h b/src/crepe/api/SceneManager.h new file mode 100644 index 0000000..97441a5 --- /dev/null +++ b/src/crepe/api/SceneManager.h @@ -0,0 +1,36 @@ +#pragma once + +#include <vector> +#include <memory> +#include <queue> + +#include "Scene.h" + +namespace crepe::api { + +class SceneManager { +public: + // Singleton + static SceneManager & get_instance(); + SceneManager(const SceneManager &) = delete; + SceneManager(SceneManager &&) = delete; + SceneManager & operator=(const SceneManager &) = delete; + SceneManager & operator=(SceneManager &&) = delete; + +public: + template <typename T> + void add_scene(std::string name); + void load_scene(std::string name); + void empty_queue(); + +private: + SceneManager(); + +private: + std::vector<std::unique_ptr<Scene>> scenes; + std::queue<std::string> next_scene; +}; + +} // namespace crepe::api + +#include "SceneManager.hpp" diff --git a/src/crepe/api/SceneManager.hpp b/src/crepe/api/SceneManager.hpp new file mode 100644 index 0000000..120640f --- /dev/null +++ b/src/crepe/api/SceneManager.hpp @@ -0,0 +1,11 @@ +#include "SceneManager.h" + +using namespace crepe::api; +using namespace std; + +// Add a new concrete scene to the scene manager +template <typename T> +void SceneManager::add_scene(string name) { + static_assert(is_base_of<Scene, T>::value, "T must be derived from Scene"); + scenes.emplace_back(make_unique<T>(name)); +} |