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-rw-r--r--src/crepe/api/CMakeLists.txt5
-rw-r--r--src/crepe/api/Scene.cpp5
-rw-r--r--src/crepe/api/Scene.h17
-rw-r--r--src/crepe/api/SceneManager.cpp34
-rw-r--r--src/crepe/api/SceneManager.h36
-rw-r--r--src/crepe/api/SceneManager.hpp11
6 files changed, 108 insertions, 0 deletions
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
index 0bb1263..7fd8ffd 100644
--- a/src/crepe/api/CMakeLists.txt
+++ b/src/crepe/api/CMakeLists.txt
@@ -11,6 +11,8 @@ target_sources(crepe PUBLIC
Texture.cpp
AssetManager.cpp
Sprite.cpp
+ Scene.cpp
+ SceneManager.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
@@ -28,4 +30,7 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
Texture.h
AssetManager.h
AssetManager.hpp
+ Scene.h
+ SceneManager.h
+ SceneManager.hpp
)
diff --git a/src/crepe/api/Scene.cpp b/src/crepe/api/Scene.cpp
new file mode 100644
index 0000000..092dc62
--- /dev/null
+++ b/src/crepe/api/Scene.cpp
@@ -0,0 +1,5 @@
+#include "Scene.h"
+
+using namespace crepe;
+
+Scene::Scene(std::string name) : name(name) {}
diff --git a/src/crepe/api/Scene.h b/src/crepe/api/Scene.h
new file mode 100644
index 0000000..8bb487a
--- /dev/null
+++ b/src/crepe/api/Scene.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include <string>
+
+namespace crepe {
+
+class Scene {
+public:
+ Scene(std::string name);
+ virtual ~Scene() = default;
+ virtual void load_scene() = 0;
+
+public:
+ std::string name;
+};
+
+} // namespace crepe
diff --git a/src/crepe/api/SceneManager.cpp b/src/crepe/api/SceneManager.cpp
new file mode 100644
index 0000000..c8061c9
--- /dev/null
+++ b/src/crepe/api/SceneManager.cpp
@@ -0,0 +1,34 @@
+#include "../ComponentManager.h"
+
+#include "SceneManager.h"
+
+using namespace crepe;
+
+SceneManager::SceneManager() {}
+
+SceneManager & SceneManager::get_instance() {
+ static SceneManager instance;
+ return instance;
+}
+
+// Push the next scene onto the queue
+void SceneManager::load_scene(std::string name) { next_scene.push(name); }
+
+// Load a new scene from the queue (if there is one)
+void SceneManager::empty_queue() {
+ while (!next_scene.empty()) {
+ string name = next_scene.front();
+ next_scene.pop();
+
+ for (auto & scene : scenes) {
+ if (scene->name == name) {
+ // Delete all components of the current scene
+ ComponentManager & mgr = ComponentManager::get_instance();
+ mgr.delete_all_components();
+ // Load the new scene
+ scene->load_scene();
+ break;
+ }
+ }
+ }
+}
diff --git a/src/crepe/api/SceneManager.h b/src/crepe/api/SceneManager.h
new file mode 100644
index 0000000..87db8d7
--- /dev/null
+++ b/src/crepe/api/SceneManager.h
@@ -0,0 +1,36 @@
+#pragma once
+
+#include <memory>
+#include <queue>
+#include <vector>
+
+#include "Scene.h"
+
+namespace crepe {
+
+class SceneManager {
+public:
+ // Singleton
+ static SceneManager & get_instance();
+ SceneManager(const SceneManager &) = delete;
+ SceneManager(SceneManager &&) = delete;
+ SceneManager & operator=(const SceneManager &) = delete;
+ SceneManager & operator=(SceneManager &&) = delete;
+
+public:
+ template <typename T>
+ void add_scene(std::string name);
+ void load_scene(std::string name);
+ void empty_queue();
+
+private:
+ SceneManager();
+
+private:
+ std::vector<std::unique_ptr<Scene>> scenes;
+ std::queue<std::string> next_scene;
+};
+
+} // namespace crepe
+
+#include "SceneManager.hpp"
diff --git a/src/crepe/api/SceneManager.hpp b/src/crepe/api/SceneManager.hpp
new file mode 100644
index 0000000..7789823
--- /dev/null
+++ b/src/crepe/api/SceneManager.hpp
@@ -0,0 +1,11 @@
+#include "SceneManager.h"
+
+using namespace crepe;
+using namespace std;
+
+// Add a new concrete scene to the scene manager
+template <typename T>
+void SceneManager::add_scene(string name) {
+ static_assert(is_base_of<Scene, T>::value, "T must be derived from Scene");
+ scenes.emplace_back(make_unique<T>(name));
+}