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-rw-r--r--src/crepe/api/AssetManager.cpp23
-rw-r--r--src/crepe/api/AssetManager.h50
-rw-r--r--src/crepe/api/AudioSource.cpp1
-rw-r--r--src/crepe/api/CMakeLists.txt8
-rw-r--r--src/crepe/api/Color.cpp53
-rw-r--r--src/crepe/api/Color.h34
-rw-r--r--src/crepe/api/Point.h14
-rw-r--r--src/crepe/api/Sprite.cpp16
-rw-r--r--src/crepe/api/Sprite.h24
-rw-r--r--src/crepe/api/Texture.cpp32
-rw-r--r--src/crepe/api/Texture.h32
-rw-r--r--src/crepe/api/Transform.cpp13
-rw-r--r--src/crepe/api/Transform.h23
13 files changed, 296 insertions, 27 deletions
diff --git a/src/crepe/api/AssetManager.cpp b/src/crepe/api/AssetManager.cpp
new file mode 100644
index 0000000..f6cc369
--- /dev/null
+++ b/src/crepe/api/AssetManager.cpp
@@ -0,0 +1,23 @@
+
+
+#include "AssetManager.h"
+#include "util/log.h"
+
+
+using namespace crepe::api;
+
+AssetManager& AssetManager::get_instance(){
+ static AssetManager instance;
+ return instance;
+}
+
+
+AssetManager::~AssetManager(){
+ dbg_trace();
+ this->asset_cache.clear();
+}
+
+AssetManager::AssetManager(){
+ dbg_trace();
+}
+
diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h
new file mode 100644
index 0000000..1b8b86f
--- /dev/null
+++ b/src/crepe/api/AssetManager.h
@@ -0,0 +1,50 @@
+#pragma once
+
+
+
+#include <any>
+#include <memory>
+#include <string>
+#include <unordered_map>
+#include <utility>
+
+
+namespace crepe::api{
+
+class AssetManager{
+
+
+private:
+ std::unordered_map< std::string, std::any> asset_cache;
+
+private:
+ AssetManager();
+ virtual ~AssetManager();
+
+public:
+ AssetManager(const AssetManager &) = delete;
+ AssetManager(AssetManager &&) = delete;
+ AssetManager &operator=(const AssetManager &) = delete;
+ AssetManager &operator=(AssetManager &&) = delete;
+
+
+ static AssetManager& get_instance();
+
+
+public:
+ template<typename asset>
+ std::shared_ptr<asset> cache(const std::string& file_path, bool reload = false){
+ auto it = asset_cache.find(file_path);
+
+ if (!reload && it != asset_cache.end()) {
+ return std::any_cast<std::shared_ptr<asset>>(it->second);
+ }
+
+ std::shared_ptr<asset> new_asset = std::make_shared<asset>(file_path.c_str());
+
+ asset_cache[file_path] = new_asset;
+
+ return new_asset;
+ }
+};
+}
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
index bb067dc..10b3b49 100644
--- a/src/crepe/api/AudioSource.cpp
+++ b/src/crepe/api/AudioSource.cpp
@@ -3,6 +3,7 @@
#include "AudioSource.h"
#include "../Sound.h"
+#include <memory>
using namespace crepe::api;
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
index ef01594..f6de96e 100644
--- a/src/crepe/api/CMakeLists.txt
+++ b/src/crepe/api/CMakeLists.txt
@@ -8,6 +8,9 @@ target_sources(crepe PUBLIC
Force.cpp
ParticleEmitter.cpp
Transform.cpp
+ Color.cpp
+ Texture.cpp
+ AssetManager.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
@@ -21,5 +24,8 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
Force.h
ParticleEmitter.h
Transform.h
+ Point.h
+ Color.h
+ Texture.h
+ AssetManager.h
)
-
diff --git a/src/crepe/api/Color.cpp b/src/crepe/api/Color.cpp
new file mode 100644
index 0000000..c73ce6c
--- /dev/null
+++ b/src/crepe/api/Color.cpp
@@ -0,0 +1,53 @@
+
+
+#include "Color.h"
+
+
+using namespace crepe::api;
+
+Color Color::white = Color(255,255,255,0);
+Color Color::red = Color(255,0,0,0);
+Color Color::green = Color(0,255,0,0);
+Color Color::blue = Color(0,0,255,0);
+Color Color::black = Color(0,0,0,0);
+Color Color::cyan = Color(0,255,255,0);
+Color Color::yellow = Color(255,255,0,0);
+Color Color::magenta= Color(255,0,255,0);
+
+Color::Color(double red, double green, double blue, double alpha){
+ this->a = alpha;
+ this->r = red;
+ this->g = green;
+ this->b = blue;
+};
+
+const Color& Color::get_white(){
+ return Color::white;
+};
+
+const Color& Color::get_red(){
+ return Color::red;
+};
+const Color& Color::get_green(){
+ return Color::green;
+};
+const Color& Color::get_blue(){
+ return Color::blue;
+};
+
+const Color& Color::get_black(){
+ return Color::black;
+};
+
+const Color& Color::get_cyan(){
+ return Color::cyan;
+};
+
+const Color& Color::get_yellow(){
+ return Color::yellow;
+};
+
+const Color& Color::get_magenta(){
+ return Color::magenta;
+};
+
diff --git a/src/crepe/api/Color.h b/src/crepe/api/Color.h
new file mode 100644
index 0000000..207434e
--- /dev/null
+++ b/src/crepe/api/Color.h
@@ -0,0 +1,34 @@
+#pragma once
+
+namespace crepe::api {
+
+class Color {
+
+public:
+ Color(double red, double green, double blue, double alpha);
+ static const Color & get_white();
+ static const Color & get_red();
+ static const Color & get_green();
+ static const Color & get_blue();
+ static const Color & get_cyan();
+ static const Color & get_magenta();
+ static const Color & get_yellow();
+ static const Color & get_black();
+
+private:
+ double r;
+ double g;
+ double b;
+ double a;
+
+ static Color white;
+ static Color red;
+ static Color green;
+ static Color blue;
+ static Color cyan;
+ static Color magenta;
+ static Color yellow;
+ static Color black;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/Point.h b/src/crepe/api/Point.h
new file mode 100644
index 0000000..463aa7c
--- /dev/null
+++ b/src/crepe/api/Point.h
@@ -0,0 +1,14 @@
+#pragma once
+
+
+
+namespace crepe::api {
+
+class Point {
+public:
+ double x;
+ double y;
+};
+
+
+}
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp
index 4eda466..d9e26ab 100644
--- a/src/crepe/api/Sprite.cpp
+++ b/src/crepe/api/Sprite.cpp
@@ -1,8 +1,18 @@
-#include <string>
+
#include "Sprite.h"
+#include "api/Texture.h"
+#include "util/log.h"
+#include <memory>
+#include <utility>
-using namespace crepe::api;
using namespace std;
+using namespace crepe;
+using namespace crepe::api;
+
+Sprite::Sprite(shared_ptr<Texture> image, const Color & color,
+ const flip_settings & flip) : color(color), flip(flip), sprite_image(image) {
+ dbg_trace();
+}
-Sprite::Sprite(uint32_t gameObjectId, string path) : Component(gameObjectId), path(path) {}
+Sprite::~Sprite() { dbg_trace(); }
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index c06e76c..920f91e 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -1,16 +1,30 @@
#pragma once
-#include <string>
+#include "Component.h"
+#include "api/Color.h"
+#include "api/Texture.h"
+#include <SDL2/SDL_rect.h>
+#include <cstdint>
+#include <memory>
-#include "../Component.h"
namespace crepe::api {
+struct flip_settings{
+ bool flip_x: 1;
+ bool flip_y : 1;
+};
class Sprite : public Component {
+
public:
- Sprite(uint32_t gameObjectId,std::string path);
+ Sprite(std::shared_ptr<Texture> image, const Color& color, const flip_settings& flip );
+ ~Sprite();
+ std::shared_ptr<Texture> sprite_image;
+ Color color;
+ flip_settings flip;
+ uint8_t sorting_in_layer;
+ uint8_t order_in_layer;
- std::string path;
};
-} // namespace crepe::api
+}
diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp
new file mode 100644
index 0000000..ba06c6d
--- /dev/null
+++ b/src/crepe/api/Texture.cpp
@@ -0,0 +1,32 @@
+
+
+#include "Asset.h"
+#include "SdlContext.h"
+#include "util/log.h"
+
+#include "Texture.h"
+#include <SDL2/SDL_render.h>
+
+using namespace crepe::api;
+
+Texture::Texture(std::unique_ptr<Asset> res) {
+ dbg_trace();
+ this->load(std::move(res));
+}
+
+Texture::Texture(const char * src) {
+ dbg_trace();
+ this->load(std::make_unique<Asset>(src));
+}
+
+Texture::~Texture() {
+ dbg_trace();
+ if (this->m_texture != nullptr) {
+ SDL_DestroyTexture(m_texture);
+ }
+}
+void Texture::load(std::unique_ptr<Asset> res) {
+ SdlContext & ctx = SdlContext::get_instance();
+ m_texture = ctx.texture_from_path(res->canonical());
+
+}
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h
new file mode 100644
index 0000000..b376b44
--- /dev/null
+++ b/src/crepe/api/Texture.h
@@ -0,0 +1,32 @@
+#pragma once
+
+#include "Asset.h"
+#include <SDL2/SDL_render.h>
+#include <memory>
+
+
+namespace crepe {
+ class SdlContext;
+}
+
+namespace crepe::api {
+
+class Texture {
+
+public:
+ Texture(const char * src);
+ Texture(std::unique_ptr<Asset> res);
+ ~Texture();
+
+
+private:
+ void load(std::unique_ptr<Asset> res);
+
+
+private:
+ SDL_Texture * m_texture = nullptr;
+
+ friend class crepe::SdlContext;
+};
+
+} // namespace crepe
diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp
index 2c39523..c83461f 100644
--- a/src/crepe/api/Transform.cpp
+++ b/src/crepe/api/Transform.cpp
@@ -1,6 +1,13 @@
+
+
#include "Transform.h"
+#include "api/Point.h"
+#include "util/log.h"
-using namespace crepe;
+using namespace crepe::api;
-Transform::Transform(uint32_t gameObjectId,Position position, int rotation, int scale)
- : Component(gameObjectId), postion(postion), rotation(rotation), scale(scale) {}
+Transform::Transform(Point & point, double rot, double scale)
+ : position(point), rotation(rot), scale(scale) {
+ dbg_trace();
+}
+Transform::~Transform() { dbg_trace(); }
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h
index 3e8d142..a34ebb1 100644
--- a/src/crepe/api/Transform.h
+++ b/src/crepe/api/Transform.h
@@ -1,22 +1,15 @@
#pragma once
#include "Component.h"
-
-namespace crepe {
-
-struct Position
-{
- int x;
- int y;
-};
-
+#include "api/Point.h"
+namespace crepe::api {
class Transform : public Component {
public:
- Transform(uint32_t gameObjectId,Position position, int rotation, int scale);
- Position postion;
- int rotation;
- int scale;
+ Transform(Point&, double, double);
+ ~Transform();
+ Point position; // Translation (shift)
+ double rotation; // Rotation, in radians
+ double scale; // Multiplication factoh
};
-
-} // namespace crepe
+} // namespace crepe::api