diff options
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/AudioSource.cpp | 2 | ||||
-rw-r--r-- | src/crepe/api/AudioSource.h | 4 | ||||
-rw-r--r-- | src/crepe/api/BehaviorScript.cpp | 1 | ||||
-rw-r--r-- | src/crepe/api/BehaviorScript.h | 2 | ||||
-rw-r--r-- | src/crepe/api/CMakeLists.txt | 9 | ||||
-rw-r--r-- | src/crepe/api/Collider.cpp | 5 | ||||
-rw-r--r-- | src/crepe/api/Collider.h | 14 | ||||
-rw-r--r-- | src/crepe/api/GameObject.cpp | 7 | ||||
-rw-r--r-- | src/crepe/api/GameObject.h | 24 | ||||
-rw-r--r-- | src/crepe/api/GameObject.hpp | 15 | ||||
-rw-r--r-- | src/crepe/api/Rigidbody.cpp | 6 | ||||
-rw-r--r-- | src/crepe/api/Rigidbody.h | 16 |
12 files changed, 101 insertions, 4 deletions
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp index 90c1b07..b246cc9 100644 --- a/src/crepe/api/AudioSource.cpp +++ b/src/crepe/api/AudioSource.cpp @@ -1,3 +1,5 @@ +#include <memory> + #include "AudioSource.h" #include "Sound.h" diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h index 2d26cda..7980212 100644 --- a/src/crepe/api/AudioSource.h +++ b/src/crepe/api/AudioSource.h @@ -2,8 +2,8 @@ #include <memory> -#include "Asset.h" -#include "Component.h" +#include "../Asset.h" +#include "../Component.h" namespace crepe { class Sound; diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp index 1f236b4..84bfd4c 100644 --- a/src/crepe/api/BehaviorScript.cpp +++ b/src/crepe/api/BehaviorScript.cpp @@ -1,7 +1,6 @@ #include "../util/log.h" #include "BehaviorScript.h" -#include "Script.h" using namespace crepe::api; diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h index 6ce6798..25d3cc5 100644 --- a/src/crepe/api/BehaviorScript.h +++ b/src/crepe/api/BehaviorScript.h @@ -2,7 +2,7 @@ #include <memory> -#include "Component.h" +#include "../Component.h" #include "Script.h" namespace crepe { diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt index d29a771..37c194d 100644 --- a/src/crepe/api/CMakeLists.txt +++ b/src/crepe/api/CMakeLists.txt @@ -7,12 +7,21 @@ target_sources(crepe PUBLIC Sprite.cpp Transform.cpp AssetManager.cpp + GameObject.cpp + Collider.cpp + Rigidbody.cpp + Sprite.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES # AudioSource.h BehaviorScript.h Script.h + GameObject.h + GameObject.hpp + Collider.h + Rigidbody.h + Sprite.h Point.h Transform.h Color.h diff --git a/src/crepe/api/Collider.cpp b/src/crepe/api/Collider.cpp new file mode 100644 index 0000000..6370a42 --- /dev/null +++ b/src/crepe/api/Collider.cpp @@ -0,0 +1,5 @@ +#include "Collider.h" + +using namespace crepe::api; + +Collider::Collider(int size) : size(size) {} diff --git a/src/crepe/api/Collider.h b/src/crepe/api/Collider.h new file mode 100644 index 0000000..72d8e77 --- /dev/null +++ b/src/crepe/api/Collider.h @@ -0,0 +1,14 @@ +#pragma once + +#include "../Component.h" + +namespace crepe::api { + +class Collider : public Component { +public: + Collider(int size); + + int size; +}; + +} // namespace crepe::api diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp new file mode 100644 index 0000000..b167187 --- /dev/null +++ b/src/crepe/api/GameObject.cpp @@ -0,0 +1,7 @@ +#include "GameObject.h" + +using namespace crepe::api; +using namespace std; + +GameObject::GameObject(uint32_t id, string name, string tag, int layer) + : id(id), name(name), tag(tag), active(true), layer(layer) {} diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h new file mode 100644 index 0000000..57508c5 --- /dev/null +++ b/src/crepe/api/GameObject.h @@ -0,0 +1,24 @@ +#pragma once + +#include <cstdint> +#include <string> + +namespace crepe::api { + +class GameObject { +public: + GameObject(uint32_t id, std::string name, std::string tag, int layer); + + template <typename T, typename... Args> + T & add_component(Args &&... args); + + uint32_t id; + std::string name; + std::string tag; + bool active; + int layer; +}; + +} // namespace crepe::api + +#include "GameObject.hpp" diff --git a/src/crepe/api/GameObject.hpp b/src/crepe/api/GameObject.hpp new file mode 100644 index 0000000..8295ea3 --- /dev/null +++ b/src/crepe/api/GameObject.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "../ComponentManager.h" + +#include "GameObject.h" + +namespace crepe::api { + +template <typename T, typename... Args> +T & GameObject::add_component(Args &&... args) { + auto & mgr = ComponentManager::get_instance(); + return mgr.add_component<T>(id, std::forward<Args>(args)...); +} + +} // namespace crepe::api diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp new file mode 100644 index 0000000..98d1d60 --- /dev/null +++ b/src/crepe/api/Rigidbody.cpp @@ -0,0 +1,6 @@ +#include "Rigidbody.h" + +using namespace crepe::api; + +Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType) + : mass(mass), gravity_scale(gravityScale), body_type(bodyType) {} diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h new file mode 100644 index 0000000..6cae579 --- /dev/null +++ b/src/crepe/api/Rigidbody.h @@ -0,0 +1,16 @@ +#pragma once + +#include "../Component.h" + +namespace crepe::api { + +class Rigidbody : public Component { +public: + Rigidbody(int mass, int gravityScale, int bodyType); + + int mass; + int gravity_scale; + int body_type; +}; + +} // namespace crepe::api |