diff options
Diffstat (limited to 'src/crepe/api')
| -rw-r--r-- | src/crepe/api/Rigidbody.h | 10 | 
1 files changed, 0 insertions, 10 deletions
| diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 8169f0c..8566d00 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -122,16 +122,6 @@ public:  		*/  		float elastisity_coefficient = 0.0; -		/** -		* \brief Offset of all colliders relative to the object's transform position. -		* -		* The `offset` defines a positional shift applied to all colliders associated with the object, relative to the object's -		* transform position. This allows for the colliders to be placed at a different position than the object's actual -		* position, without modifying the object's transform itself. -		* -		*/ -		vec2 offset; -  		//! Enable collision handeling in collision system  		bool kinematic_collision = true; |