diff options
Diffstat (limited to 'src/crepe/api')
| -rw-r--r-- | src/crepe/api/Vector2.h | 24 | ||||
| -rw-r--r-- | src/crepe/api/Vector2.hpp | 48 | 
2 files changed, 72 insertions, 0 deletions
diff --git a/src/crepe/api/Vector2.h b/src/crepe/api/Vector2.h index c278c87..bbcb932 100644 --- a/src/crepe/api/Vector2.h +++ b/src/crepe/api/Vector2.h @@ -66,6 +66,30 @@ struct Vector2 {  	//! Checks if this vector is not equal to another vector.  	bool operator!=(const Vector2<T> & other) const; + +	//! Truncates the vector to a maximum length. +	void truncate(T max); + +	//! Normalizes the vector. +	void normalize(); + +	//! Returns the length of the vector. +	T length() const; + +	//! Returns the squared length of the vector. +	T length_squared() const; + +	//! Returns the dot product of this vector and another vector. +	T dot(const Vector2<T> & other) const; + +	//! Returns the distance between this vector and another vector. +	T distance(const Vector2<T> & other) const; + +	//! Returns the squared distance between this vector and another vector. +	T distance_squared(const Vector2<T> & other) const; + +	//! Returns the perpendicular vector to this vector. +	Vector2 perpendicular() const;  };  } // namespace crepe diff --git a/src/crepe/api/Vector2.hpp b/src/crepe/api/Vector2.hpp index cad15f8..ff53cb0 100644 --- a/src/crepe/api/Vector2.hpp +++ b/src/crepe/api/Vector2.hpp @@ -1,5 +1,7 @@  #pragma once +#include <cmath> +  #include "Vector2.h"  namespace crepe { @@ -115,4 +117,50 @@ bool Vector2<T>::operator!=(const Vector2<T> & other) const {  	return !(*this == other);  } +template <class T> +void Vector2<T>::truncate(T max) { +	if (length() > max) { +		normalize(); +		*this *= max; +	} +} + +template <class T> +void Vector2<T>::normalize() { +	T len = length(); +	if (len > 0) { +		*this /= len; +	} +} + +template <class T> +T Vector2<T>::length() const { +	return std::sqrt(x * x + y * y); +} + +template <class T> +T Vector2<T>::length_squared() const { +	return x * x + y * y; +} + +template <class T> +T Vector2<T>::dot(const Vector2<T> & other) const { +	return x * other.x + y * other.y; +} + +template <class T> +T Vector2<T>::distance(const Vector2<T> & other) const { +	return (*this - other).length(); +} + +template <class T> +T Vector2<T>::distance_squared(const Vector2<T> & other) const { +	return (*this - other).length_squared(); +} + +template <class T> +Vector2<T> Vector2<T>::perpendicular() const { +	return {-y, x}; +} +  } // namespace crepe  |