diff options
Diffstat (limited to 'src/crepe/api')
| -rw-r--r-- | src/crepe/api/Animator.cpp | 3 | ||||
| -rw-r--r-- | src/crepe/api/LoopManager.h | 6 | ||||
| -rw-r--r-- | src/crepe/api/LoopTimer.cpp | 4 | ||||
| -rw-r--r-- | src/crepe/api/Sprite.h | 1 | 
4 files changed, 7 insertions, 7 deletions
| diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index 123f0e7..644363e 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -20,7 +20,8 @@ Animator::Animator(game_object_id_t id, Sprite & spritesheet, const ivec2 & sing  	this->spritesheet.mask.x = 0;  	this->spritesheet.mask.y = 0; -	this->spritesheet.aspect_ratio = static_cast<float>(single_frame_size.x) / single_frame_size.y; +	this->spritesheet.aspect_ratio +		= static_cast<float>(single_frame_size.x) / single_frame_size.y;  }  Animator::~Animator() { dbg_trace(); } diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 7389124..bf1a9f9 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -103,12 +103,12 @@ private:  	//! Save manager instance  	SaveManager save_manager{mediator}; -	SDLContext sdl_context {mediator}; +	SDLContext sdl_context{mediator}; -	ResourceManager res_man {mediator}; +	ResourceManager res_man{mediator};  	//! Loop timer \todo no more singletons! -	LoopTimer loop_timer {mediator}; +	LoopTimer loop_timer{mediator};  private:  	/** diff --git a/src/crepe/api/LoopTimer.cpp b/src/crepe/api/LoopTimer.cpp index d6bf451..56e48d3 100644 --- a/src/crepe/api/LoopTimer.cpp +++ b/src/crepe/api/LoopTimer.cpp @@ -8,8 +8,8 @@  using namespace crepe; -LoopTimer::LoopTimer(Mediator & mediator) : Manager(mediator){  -	dbg_trace();  +LoopTimer::LoopTimer(Mediator & mediator) : Manager(mediator) { +	dbg_trace();  	mediator.timer = *this;  } diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index 14a873b..a2409c2 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -92,7 +92,6 @@ private:  	//! Reads the all the variables plus the  mask  	friend class AnimatorSystem; -  	/**  	 * \aspect_ratio the ratio of the sprite image  	 * |